Quote (|SomeOne|)
call SetUnitPositionLoc( GetSoldUnit(), GetRectCenter(gg_rct_StartLocation) )
Локи гавно
Quote (|SomeOne|)
call SetUnitOwner( udg_Player_Circle[GetConvertedPlayerId(GetOwningPlayer(GetSoldUnit()))], Player(PLAYER_NEUTRAL_PASSIVE), false )
GetSoldUnit в переменную
Quote (|SomeOne|)
call PanCameraToTimedLocForPlayer( GetOwningPlayer(GetSoldUnit()), GetUnitLoc(GetSoldUnit()), 0 )
Повтрюсь локи гавно юзай координаты
Quote (|SomeOne|)
call TriggerRegisterAnyUnitEventBJ( gg_trg_Selling, EVENT_PLAYER_UNIT_SELL )
Раскрой