Новая версия карты в жанре RPG от 12.09.2011 .Данная карта очень добротного качества и не имеет аналогов , здесь вас ждёт очень красиво сделанный мир на основе High-Res Doodad Pack в котором много красивых моделей деревьев и зданий . На счет самой игры здесь есть сейв система , профессии, боссы, ну и множество увлекательных квестов , вещей и прочих вкусностей свойственных жанру рпг, также не могу не заметить то что здесь есть 5 уникальных классов ( воин,лучник,маг,хиллер,дагер).
Описание карты by Vitalikk
- fixed a bug that sometimes caused trouble with the item system and item ownership after looting a scroll (item duping, wrong bound items, etc.) - Spellcast triggers completely remastered to avoid some nasty bugs (this also fixed the Bash Bug) - Removed the cheat-blocker for the Squire quest ... all you noobs out there that are unable to beat the squire quest without help: have fun! - Improved some art for certain items and fixed a bug not displaying the druid's headguard and the white bandana (thanks to muzzel for this one) - Crucify should now create less lag (credit goes to muzzel again) - Removed D2 cinematic at the spawn event of the Ancient One - Fixed a bug that prevented the Seal Of Flames from respawning when D3 was resetted - demon heart now drops from all bosses in D3 to a low percentage (5-7%) - Fixed a bug causing Blazing Flame's Manifestations to deal a ridicolously high amount of damage - Gaspode will now be moved back to entry position when players try to move him away too far from the event spot - the ghoul/mage pack in front of Andrazzar has been moved forward a little bit to avoid pulling Andrazzar when attacking them - Changed and removed some pathing blockers around certain boss events to make it harder to abuse pathing - fixed some pathing on the second bridge in D3 - Some changes made to the Ancient One encounter - Witchdoctor Maluvu now drops the "Sharp Arrows" quiver, as originally intended - Fixed a bug that allowed players to reset D3 from inside when moving to a certain area - Lord Andrazzar's Minions will now die when the battle is won - Also, Lord Andrazzar's Minions will now have a much higher return range than the boss itself, to allow easier kiting - Attacking creatures at D3 event will now have a small amount of threat towards Sergeant Gaspode when spawning - Fixed a bug that sometimes caused linked of creep camps - Fixed a bug that sometimes caused minions of bosses to reset the encounter when killing their target
Gameplay/Balancing: - Mana regeneration of heroes removed - heroes now only recover mana through potions, skills, items or when resting - Item rebalancing: some extreme +mana values lowered - Item rebalancing: all two-handed weapons now have -10% Attack Speed and some changed stats - Item rebalancing: all manareg bonuses removed and/or replaced by +mana - Item rebalancing: Flute manareg aura changed to 0,3 mana per second - crit damage modifier formula changed (crit damage bonus of strength doubled) - Constitution now also increases the amount of health gained by consuming health potions by 10% per point - Wisdom now grants 15 mana per point and also increases the amount of mana gained by consuming mana potions by 10% per point - Armor Penetration now also works as minimum damage against heavy armored units - this minimum damage can not exceed attack power of the unit - Rage system removed; all spells that required rage have been altered to work with a fixed value - Carathos nerfed: does not longer cast hateful strike - New chat command: "-qi" toggles hero quickbar icons - Allied heroes within range of the player will now have a quickbar icon on the left side of the screen that can be targeted with spells ... no need to thank me for that, dear healers :P - for several reasons, we decided to reduce the maximum number of players on this map to 6
Class Changes: - Adjusted hotkeys to use QWER-ASDF-XCV; also altered hotkeys to follow a certain logic - Mana cost of almost all skills lowered to match new mana regeneration concept - Magician: Warmth ability replaced by Energy Drain ability - Magician: Fire Shield damage increased by 50% - Magician: Lightning Strike replaced by Meteor Strike - Magician: Magic Missile multiplier reduced to 3.5 - Necromancer: Skeleton Base damage increased by 5 - Necromancer: Skeleton now gain Armor Penetration equal to their Attack Power*0.6 - Necromancer: Skeleton now gain 1,5% to all resistances per level up to a maximum of 50% at level 34 - Cleric: Burst of Light damage component removed - Cleric: Heal, Mend and Divine Protection spellpower multipliers reduced - Cleric: Judgement replaced by Soul Strike - Monk: Steel body now gives +100% threat on all elemental damage dealt instead of +15% threat on all damage dealt - Bishop: Mend multiplier reduced to 7 - Ranger: Pets now gain Armor Penetration equal to their Attack Power*0.75 - Ranger: Pet attack speed now improves every 10 levels - Ranger: Pets now gain 2% to all resistances per level up to a maximum of 60% at level 30 - Druid: Remedy and Natures Blessing spellpower multipliers increased
Рекомендации к установке карты: Поместите скачанную карту в папку Maps в той директории, в которой у вас установлена сама игра; обновите игру до последней версии (для этого можно скачать патчи с сайта из раздела "Патчи" или просто зайдя в систему Battle.net, если вы являетесь владельцем официальной русской версии игры от компании "СофтКлаб". Решение проблем при установки патча вы можете найти здесь. Прочие решения вы можете найти здесь.
Великолепно выполненная карта для режима "Сражение" для двенадцати игроков. Представляет собой большой симметричный остров, по углам которого чуть в стороне располагаются меньшие островки с большими залежами золота.