Перед вами новенькая версия карты жанра Рпг, от 16.02.2012. Данная рпг рассказывает судьбу нескольких орков , которые приплыли в район затонувшего города, где встретили древнюю цивилизацию Нагов. О самом процессе игры: в начале выбираете один из 3 режимов игры( случайный герой,Одна жизнь,Бесконечно жизней), потом выбираем героя их всего 12 (Друид, Шаман, Приест, Арчмаг, Воин, Паладин, Мёртвый король, Варлорд, Асасин, Охотник, Инженер, Пиромансер), выбрав героя идем на поиски приключений и тайн затонувшего города. Карта становится всё луче и луче, приятно когда над картами продолжают работать и не бросают.
General changes 1.All of the quests have been upgraded/remade. 2.The first dungeon has been added. Demanded by multiple requests. -Name: Skeleton Tomb -Level Required: 4 -(Optional) 3.All heroes now have 100% mana when ressurected. 4.Lives Dialog has been updated. Each mode now provides less lives. 5.The Cheftain Hero has been removed. 6.Added two new heroes: Headhunter and Beastmaster. 7.The item Undead Slayer now has 2% chance to increase your stats down from 5%. 8.Temple Guardians now have smaller collision size in oreder not to block the boss. Hunter 1.The mana cost of Multi Shot has been increased to 36 up from 26. 2.Summon Spike has been changed as follows: -The damage of Spike at level 1 has been decreased to 14 down from 20. -The armor of Spike for level 1 has been decreased to 1 down from 3. -The health of Spike for level 1 has been decreased to 500 down from 600. -The damage of Spike for level 3 has been increased to 55 up from 50. -The health of Spike for level 3 has been increased to 2000 up from 1750. -Furious Strikes now multiplies damage dealt by 3 times down from 5. -The proc chance of Furious Strikes has been increased to 15% up from 10%. -Howl in the Night now regenerates 2 health per second down from 10. -Howl in the Night now boosts damage by 20% down from 100%. -Howl in the Night now boosts 3 armor down from 10. -Howl in the Night now affects allies in a small AoE. Archmage 1.The healing done by Healing Spray has been increased as follows: -Level 1: restores 380 health up from 345. -Level 2: restores 575 health up from 500. -Level 3: restores 850 health up from 725. -Level 4: restores 1050 health up from 960. Priest 1.Fixed a major leak with Circle of Healing. 2.Fixed the Priest's animation when casting Circle of Healing. 3.Archangel's damage is now dealt instantly instead of two separate numbers. 4.Fixed a bug where Archangle could reset its cooldown. 5.The mana cost of Archangel has been increased to 46 up from 41. Berserker 1.Blood Scent has been completely remade. Shaman 1.The healing done by Chain Heal has been increased as follows: -Level 1: remains unchanged. -Level 2: restores 520 health up from 475. -Level 3: restores 800 health up from 780. -Level 4: restores 1100 health up from 1000. 2.Bloodlust now increases attack speed by 60% up from 40%. 3.Bloodlust's cooldown has been decreased to 23 seconds down from 27. Rogue 1.Cheap Shot has been removed. 2.A new ability has been added - Shadowstep. Warlord 1.Unbreakable Will now triggers when the health of the Warlord goes below 15% down from 20%. 2.The healing done by Unbreakable Will now increaces by 30% of Strength down from 50%. 3.Krogar's Storm Amulet now deals damage equal to 200% of Strength down from 250%. 4.Warlord's auto-attack cooldown has been increased to 2.05 seconds up from 1.90. 5.Battle Stance now increaces attack speed by 90% down from 145%. 6.The mana cost of Battle Stance has been increased to 90 up from 75. 7.The cooldown of Battle Stance has been increased to 100 seconds up from 73.
Рекомендации к установке карты: Поместите скачанную карту в папку Maps в той директории, в которой у вас установлена сама игра; обновите игру до последней версии (для этого можно скачать патчи с сайта из раздела "Патчи" или просто зайдя в систему Battle.net, если вы являетесь владельцем официальной русской версии игры от компании "СофтКлаб". Решение проблем при установки патча вы можете найти здесь. Прочие решения вы можете найти здесь.
Сюжет банален. Давным-давно в местных лесах располагалось кладбище, на месте которого, в последствие, была построена деревня, нечисти, которая все это время, тихо и мирно спала в могилах, это конечно не понравилось и она, повылезав из своих могил, начала охотится на людей, которые, в последствие, забаррикадировались в своих домах. Для борьбы с нечистью в деревню прибывает отряд охотников… Отсюда собственно и стартует сама карта.