Новая версия прикольненькой RPG-карты,обновления от 13.10.2012 года.Немного о карте:Несколько орков приплывших в район затонувшего города,встречают древнейшую цивилизацию Нагов.В начале игры вам будет предоставлено целых 3 режима игры.Желаю удачи,в культовой карте-Sunken City v.1.0.0.
The Rising General Changes A major area in the late game has been recreated featuring a new event. Many creeps in the late game got their stats changed. Fixed a minor bug with camera panning for Player 2 and 3. Some bosses now have lower chance to drop Epic quality items.
Classes
Avenger Natural Adaptation has been renamed to Inner Strength. The health cost of Swipe has been changed as follows: -Level 1: remains unchanged. -Level 2: increased to 125 up from 100. -Level 3: increased to 200 up from 145. -Level 4: increased to 275 up from 200. The health cost of Shattering Throw has been changed as follows: -Level 1: reduced to 40 down from 45. -Level 2: remains unchanged. -Level 3: increased to 170 up from 145. -Level 4: increased to 230 up from 200. The health cost of Wrathful Roar has been changed as follows: -Level 1: remains unchanged. -Level 2: increased to 85 up from 65. -Level 3: increased to 135 up from 95. -Level 4: increased to 160 up from 125. Paladin Smashing Light has been removed. A new ability has been added - Avenging Wrath. Rogue Strength per level has been reduced to 1.75 down from 1.90. Intelligence per level has been reduced to 1.15 down from 1.30. Sapper Attack cooldown increased to 2.04 up from 1.98. Damage slightly decreased. Spirit Walker Fixed a bug where Spiritual Touch could heal dummies and Backpack. The damage of Solar Torrent has been changed as follows: -Level 1: increased to 95 up from 90. -Level 2: increased to 180 up from 150. -Level 3: increased to 265 up from 210. -Level 4: increased to 350 up from 275. The damage of Spiritual Explosion has been changed as follows: -Level 1: increased to 80 up from 75. -Level 2: decreased to 145 up from 150. -Level 3: decreased to 210 up from 225. -Level 4: decreased to 275 up from 300. Fixed a bug where Soul Shift didn't restore mana properly. Soul Shift now restores 17% of maximum mana up from 10%. The mana cost of Solar Torrent has been changed as follows: -Level 1: increased to 45 up from 40. -Level 2: increased to 80 up from 75. -Level 3: remains unchanged. -Level 4: remains unchanged. The mana cost of Spiritual Explosion has been changed as follows: -Level 1: increased to 40 up from 35. -Level 2: remains unchanged. -Level 3: increased to 110 up from 105. -Level 4: remains unchanged. Tidewarrior Damage has been slightly decreased. Starting Strength increased to 26 up from 25. Strength per level decreased to 2.50 down from 2.55. Intelligence per level decreased to 1.10 down from 1.30.
Items Fixed a tooltip error with Scepter of Mana Recipe. Some new items have been added. Minor item changes.
Рекомендации к установке карты: Поместите скачанную карту в папку Maps в той директории, в которой у вас установлена сама игра; обновите игру до последней версии (для этого можно скачать патчи с сайта из раздела "Патчи" или просто зайдя в систему Battle.net, если вы являетесь владельцем официальной русской версии игры от компании "СофтКлаб". Решение проблем при установки патча вы можете найти здесь. Прочие решения вы можете найти здесь.
Карта симулятор выживания в нереальных условиях. Разработка шла больше чем полгода. Я и мои друзья выкладываем регулярно на нашем сайте новые карты собственноручной сборки. Попрошу оценить. Тема орков раскрыта) Карта работает как в старой ( 1.18 )так и в новой версии варкрафта ( 1.22 ). Карта полностью протестирована на 1.22. 100% рабочая и финальная версия. Спасибо за терпение. Надеюсь вы не разочаруетесь.