Отличная, в некой мере олдскульная, карта жанра RPG, с обновлениями от 05.11.2011, рассчитанная на игру как в одиночку, так и в компании. На выбор вам здесь предлагается один из 7 различных классов героев (Assassin, Ranger, Warrior, Seraph, Elemental Mage, Monk и Necromancer), каждый из кототрых имеет по 12 заклинаний, прокачиваемых до 10 уровня. Помимо этого вас ждет также более трёх сотен разнообразных предметов и артефактов (6 типов), pvp-арены, боссы, квесты, и, конечно же, система -save/-load.
Gameplay: -Reworked all quets and remade the whole main quest story line with a new quest system. -Set the maximum item stack count again to unlimited. -Removed class condition of all white items. -Lowered the cooldown of 'Protect Item' (Minipet) from 10 seconds to 6 seconds. -Removed items of type arrow completely from the game and replaced them with bows. -Increased the casting animation of all heroes. (casting spells now works much faster!) -Changed the default movementspeed of all heroes to 300. -Set all critical strike item boni to x2.0 factor. -Changed item costs of all teal items from 1200 to 5000. -Changed and added items to the secret barrels destructables. -Decreased the attack range of Elemental Mage and Necromancer from 450 to 400. -Improved "-forget all" functionality with a new introduced button which you can click if you select the Master of Oblivion. -New Command: "-follow on/off" for mercenaries. -Increased default hp and mana regeneration of all heroes from 0.1 to 0.5 per second. -Increased hp and mana regeneration per strength/intelligence from 0.05 to 0.1 per second. -Changed the attack missile of the Elemental Mage. -Increased the drop chance of yellow items from 0.5% to 1%. -Added a new and universal Item System to the map. -Remade all equipable item tooltips. -Recoded the whole Item Drop System and implemented it into the new Item System. -Revamp and rebalancing of MANY MANY items. (white, blue, yellow, boss, set, master) -Added new models and icons for all potions. -Added new potions for level 45 and 60. -All potions now got the same cooldown to avoid using different potions for seperate cooldowns. (5 seconds global cooldown!) -Reduced the minipet teleport channeling time from 10 seconds to 8 seconds. -Doner (Questitem) now heals 1000 hp and 1000 mana. -Improved the "-stats" command by some new values. -Removed the commands: "-ms", "-sp", "-mp" and added their information to new commands. -New Command: "-info" to get information about sp, mp and learned ability count. -Trainers are no longer able to buy items. Only shops can do this for you, now! -Reduced the white item drop chance from 20% to 10%.
Bugs & Glitches: -Fixed a bug that Blink Strike dealed more damage than described in the tooltip. -Fixed a bug that a PvP fight where Flying Bash was used could remove the invulnerability of the opponents pet. -Fixed a bug that you were able to load a hero after loading a savegame in multiplayer. -Fixed a bug that Inner Strength and unlearning this ability. -Fixed a bug that pit robot and askalor boss items required 30 sp instead of 35 or 40. -Fixed a bug that Warrior Dance looses its effects after the first usage. -Fixed a bug that more damage was shown than taken while standing under Flame Guardian buff. -Fixed a bug that sometimes a protected item wasn't deprotected while removing from the game via taking. -Fixed a bug that Teleport (Minipet) was useable in the PvP arena. -Fixed a bug that Sky Light duration was 10 seconds instead of 8 seconds. -Fixed a bug that the damage of Great Deserve was affected by spellheal bonus instead of spelldamage. -Fixed a bug that Pulse of Vengeance duration was 15 seconds instead of 10 seconds. -Fixed some issues with the winter mod. (command: -ts) -Fixed the ability learn icon of Flag of Gloom. -Fixed a glitch with the full inventory error sound & message and the new item stack system.
Abilities: -Angel Call: recoded with vJass. -Angel Call: effect now ends if the caster dies. -Angel Call: new icon. -Angelfire: added as a new activ for the seraph to replace Energy Ball. -Angels Blessing: renamed to Blessing. -Arrow Rain: reduced mana costs from 24 * lvl to 22 * lvl. -Aura of Peace: reduced attack lowering factor from 4% * lvl to 3% * lvl. -Aura of Peace: new icon. -Bash of Light: fixed a bug that critical strike of items could stack. -Bash of Light: recoded with vJass. -Bash of Light: added a visual to the healing effect. -Bash of Light: swapped damaging/healing effects. Now heals an area and damages a single unit. (more supportive!) -Bashing: added as a new passiv for the warrior to replace Counter Strike. -Blessing: new icon. -Blessing: removed hitpoint regeneration bonus. -Blessing: increased armor- and attack damage bonus from 2(%) * lvl to 3(%) * lvl. -Blinding Ray: new icon. -Blink Strike: can now be casted on allies to teleport to them without dealing damage. -Blink Strike: no longer teleports the assassin back to her original position. -Broken Bones: removed ability from the game. -Call of the Angels: renamed to Angel Call. -Carnage: decreased damage str-factor from 0.4 * lvl to 0.3 * lvl. -Carnage: increased cooldown from 3 seconds to 4 seconds. -Carnage: added a healing effect when the target unit was killed by this effect. -Combat Roar: now affects all nearby allied units. -Combat Roar: decreased attack damage bonus from 5% * lvl to 4% * lvl. -Concentrate: reduced mana costs from 22 * lvl to 20 * lvl. -Concentrate: new icon. -Conversion: new icon. -Conversion: reduced mana costs from 25 * lvl to 24 * lvl. -Conversion: decreased cooldown from 15 seconds to 14 seconds. -Counter Strike: remove spell from warrior. -Cumulating Strength: renamed to Concentrate. -Cursed Life: reduced mana costs from 25 * lvl to 22 * lvl. -Daggerhail: increased AoE from 400 to 450. -Daggerhail: decreased base damage from 8 * lvl to 4 * lvl. -Dark Ritual: reduced mana costs from 25 * lvl to 20 * lvl. -Dream Splitter: new icon. -Eclipse: removed spell from the game. -Electric Discharge: recoded with vJass. -Electrical Discharge: now starts its effect after the spell cast. -Energy Ball: removed from the game. -Evasion: removed the 25%-blink effect. -Evasion: added a 20%-illusion creation effect. -Explo: the elemental mage now teleports to the target location. -Explo: increased mana costs from 24 * lvl to 26 * lvl. -Flag of Gloom: reduced mana costs from 28 * lvl to 26 * lvl. -Flag of Gloom: increased AoE from 600 to 900. -Flag of Gloom: decreased casting range from 600 to 450. -Flying Bash: affected units are no longer invulnerable during the flying phase. -Flying Bash: reduced targets fly duration from 1,68 seconds to 0.96 seconds. -Flying Bash: reduced mana costs from 25 * lvl to 24 * lvl. -Focus: made it stack with other criticals and Multi-Shot. -Focus: increased mana costs from 22 * lvl to 24 * lvl. -Focus: decreased attackspeed bonus from 10% * lvl to 5% * lvl. -Frostway: removed spell from the game. -Guardian Angel: buff now gets removed properly. -Grace: recoded with vJass. -Great Deserve: recoded with vJass. -Great Deserve: changed target visuals. -Hand of Kahjem: recoded with vJass. -Hand of Kahjem: new icon. -Hand of Kahjem: effect now can be updated. -Hand of kahjem: now ends effects if buff is lost or if the target dies. -Heart Stab: added new ability to the assassin. -Holy Adduction: new icon. -Icefield: recoded with vJass. -Illu Attack: added new passive ability for the assassin to replace Eclipse. -Knockback: removed spell from warrior. -Knock Air: added new spell for warrior to replace Knockback. -Life Drain: decreased duration from 8 seconds to 5 seconds. -Life Drain: decreased cooldown from 12 seconds to 10 seconds. -Life Drain: increased life steal percentage from 5% to 10%. -Life Drain: reduced mana costs from 27 * lvl to 24 * lvl. -Life Drain: now is affected by spell bonus heal. -Life Drain: recoded with vJass. -Lucky Strike: recoded with vJass. -Midnight Slash: changed damage calculation to 0.4 * lvl * intelligence. -Mignight Slash: sleep duration is now dependent on level. (2.4 secs -> 6.0 sec) -Midnight Slash: reduced cooldown from 8 seconds to 6 seconds. -Multi Shot: reworked. (see below) -Natures Skills: renamed to Focus. -Numinous Aide: new icon. -Numinous Aide: recoded with vJass. -Overgrow: reduced mana costs from 32 * lvl to 31 * lvl. -Overgrow: increased cooldown from 9 seconds to 10 seconds. -Pentagram: removed spell from the game. -Poison Nova: reduced mana costs from 35 * lvl to 30 * lvl. -Power Shot: improved the visuals. -Power Shot: reduced cooldown from 6 seconds to 5 seconds. -Pulse of Vengeance: reduced mana costs from 22 * lvl to 20 * lvl. -Pulse of Vengeance: increased cooldown from 12 seconds to 15 seconds. -Pulse of Vengeance: now ends effects if the caster dies. -Pulse of Vengeance: recoded with vJass. -Pulse of Vengeance: new icon. -Revival: new icon. -Roar of Glory: new icon. -Sacred Revival: removed the casting time. -Seismic Slam: reduced mana costs from 15 * lvl to 10 * lvl. -Shuriken: remade completely. (now target ground and can deal damage to multple units) -Sneak Walk: reduced duration from 10 seconds to 8 seconds. -Sneak Walk: removed slow effect on the assassin. -Sneak Walk: reduced mana costs from 21 * lvl to 20 * lvl. -Sacred Nova: new icon. -Sacred Revival: renamed to Revival. -Sky Light: new icon. -Stars of Hope: new icon. -Static Body: increased cooldown from 11 seconds to 12 seconds. -Swift Axe: reduced mana costs from 22 * lvl to 20 * lvl. -Thunderbolt: added as a new activ spell for the elemental mage. -Woody Might: fixed a tooltip bug with the healing value. -Wall of Light: added as a new spell for monk. -Warrior Dance: reduced mana costs from 26 * lvl to 23 * lvl. -Wave: added as a new activ spell for the elemental mage. -Whirle Jump: removed invulnerability while jumping. -Woody Might: reduced cooldown from 1 second to 0.5 seconds. -Wrath of God: removed ability from the game. -Wrath of the Shadows: recoded with vJass. -Wrath of the Shadows: is no longer instand but has got a very low casting time to create illusions. -Wrath of the Shadows: reduced duration of the illusions from 6 seconds to 5 seconds. -Wrath of the Shadows: recuded mana costs from 30 * lvl to 27 * lvl. -Wrath of the Shadows: added a new icon.
Items: -Added a new teal item: Radiance -Added a new teal item: Crystal Fist -Added a new teal item: Crystallix -Added a new teal item: Opposer's Dagger -Added a new teal shield: Oppoer's Shield -Abyss Mace: removed +40% mana-reg bonus. -Armor of pure Magic: rebalanced its boni. -Black Destroyer: decreased armor reduction from 60 to 50. -Black Destroyer: increased bonus damage from +200 to +225. -Bloodlust: improved all effects. -Boots of the Terminator: decreased movementspeed bonus from +80 to +50. -Bow of Sorrow: remade its effects. -Demons Judge: increased bonus damage from +90 to +100. -Lightsaber: removed spellresistence 10%. -Lightsaber: increased bonus damage from +85 to +95. -Magisil: increased bonus damage from +80 to +90. -Mastery Shield: rebalanced its boni. -Mirror Shield: enabled its teleport effect in the pvp arena. -Nightsteel: increased bonus armor from +110 to +125. -Odins Relic: improved all effects. -Scythe of the dark Judge: increased bonus damage from +90 to +100.
Terrain/Cosmetic: -Recolored blue item name tooltips for an improved readability. -Changed the hero pick terrain and the tavern. -Added a hero pick message. -Decreased the flying height of harpies <creep>. -Improved all hero pick tooltips. -Improved the terrain of the guild rooms. -Damage TextTags: increase Y-velocity. -Changed the model of the dead hero cross dummy.
Misc & Creeps: -Mercenary - Soldier: increase hitpoints. -Mercenary - Priest: less attack damage. -Rebalanced the stats of hyppos soldiers and towers. -Crab <creeps>: set movementspeed default to 200. -Giant Crab (creep): damage: 34->36, hitpoints: 350->400, fixed name tooltip. -Wolfs (creeps): reduced hitpoints slightly. -Murlocs (creeps): reduced movementspeed and increased hitpoints slightly. -Murloc Amphibian: decreased attack speed, increased damage slightly. -Gnoll Hunter: decreased attack damage from 30 to 25. -Gnoll Overseer: increased armor from 0 to 5. -Black/Brown Bear: decreased damage. -Wolf <creeps>: decreased attack damage of all wolf type creeps. -Coatl: fixed a tooltip errors.
Coding & Core System: -Recoded the save load system with a completely new structure. (Credits: Nesthaurus) -Created a new quests system which shell help developing this map faster and more efficient in future. -Implemented a new item system which handles nearly all actions of and with items. -Recoded Ability (Un-)Learn System with vJass. -Natures Skills: recoded with vJass. -Improved coding of askatar attack spawn system. -Recoded the current set item system and combined it with the new item system. -Spike Armor is now based on object data.
Рекомендации к установке карты: Поместите скачанную карту в папку Maps в той директории, в которой у вас установлена сама игра; обновите игру до последней версии (для этого можно скачать патчи с сайта из раздела "Патчи" или просто зайдя в систему Battle.net, если вы являетесь владельцем официальной русской версии игры от компании "СофтКлаб". Решение проблем при установки патча вы можете найти здесь. Прочие решения вы можете найти здесь.