Свежая версия полноценного 2D файтинга на движке Warcraft 3! Наслаждайтесь эпичными битвами! Можно играть как с другом по сети, так и с искуственным интеллектом. Не думайте, что копьютера будет легко победить. Автор данной карты сильно постарался и бойцы управляемые ИИ реагируют на все ваши действия: Ставят блоки, перепрыгивают заклинания и т.д.
Особенности игры:
10 различых бойцов со своими особенностями
Описания бойцов (вместо квестов)
Присутсвуют хоткеи (доступны даже во время боя)
Несколько режимов игры
2.0.3 initial upload
2.0.4 camera shakes when damage is dealt changed Banshee's name to Spirit Adept added Enchanted Moth as an availible champion the attack sound delay got shorter when Forsaken Assassin attacks once a champion dies, the victorious champion will immediately face the camera fixed a bug where an additional spell would pop up if you immediately toggled Special 2 after jumping
2.0.5 changed the Enchanted Moth's Unique added a short description about every champion made the text on the loading screen somewhat shorter jump time has been decreased, animation remains the same added the hotkeys to the buttons as well, as people refuse to read the tutorial for some reason
2.0.6 minor modifications in the interface moved the hotkey description to a different location changed High Tide Ripper's S2 when he has his servitor fighting fixed a bug in the High Tide Ripper's movement with his servitor the champion controllers are initially selected, so you have more time to get to know the controls
2.0.7 created custom buttos changed Player 1's color to yellow added Stormy Invader as an availible champion Enchanted Moth's orbs are now invisible, S2's damage is decreased fixed a bug where players would be able to start moves before the game started decreased the amount of time the victorious champion waits before facing the camera
2.0.8 created three game modes added Magmatic Ursidae as an avilible champion the time a unit is considered jumping has been decreased fixed a bug where Stormy Invader was able to teleport out of the arena increased Stormy Invader's ultimate's damage, and decreased its duration decreased the delay between the laying of Raging Brand's S1 and the actual explosion
2.0.9 added Maverick Automaton as an avilible champion replaced the champion labels with a difficulty meter Magmatic Ursidae's S1 sphere is removed when a champion dies enabled rotation to every direction from first champion at champion selection modified the order of champions in the descriptions to fit the champion selection
2.1.0 added a new game mode added the ability to block increased Morse Explorer's S2's damage Enchanted Moth's S2 has a short casting time changed the special effect on Magmatic Ursidae's S1 Stormy Invader's and High Tide Ripper's S1 and S2 moves have been switched Maverick Automaton is now slowed while launching S2 when its Unique is active S2 is no longer triggered by pressing the down arrow key, now you have to combine attack with S1
2.1.1 High Tide Ripper's S2 damages jumping units as well Raging Brand's S2 no longer damages him if he's at or below 3 health enabled players to test the map in single player mode against the Morse Explorer
2.1.2 the AI's name is now Morse Explorer changed Shepherd of Fall's S1 to a heal Forsaken Assassin's S1 now turns him invisible Magmatic Ursidae's unique only deals half the damage to him Morse Explorer's unique no longer stuns, it makes the enemy unable to move instead reduced cooldowns and players don't have to wait as long as earlier before moving after an attack P1's life bar is on the left, and P2' life bar is on the right side, indicating their own and the enemy's health
2.1.3 champion slots have been reduced to 10 reduced High Tide Ripper's unique's duration the AI no longer tries to evade invisible things fixed the bug that made people unable to play the map online once a champion dies, the victorious champion can no longer receive damage from moves like Morse Explorer's S1 extended the block time to one second, reduced its cooldown and fixed the bug when you died even though you blocked enough damage to stay alive
2.1.4 enabled blocking while jumping added the ability to restart the game reduced High Tide Ripper's S2's damage changed the order of the champion descriptions replaced the Enchanted Moth with Engulfing Matter redesigned game mode selection and added further game settings
2.1.5 jumps take longer changed descriptions reduced block's cooldown set Forsaken Assassin's difficulty to 3 changed Raging Brand's S2 and unique decreased the number of spectators to one replaced High Tide Ripper with Sanctified Panda slightly increased Spirit Adept's unique's damage slowed the basic attack to make it easier to cast S2 Morse Explorer's unique is now his S2, he has a new unique Morse Explorer's S1 now targets the ground in front of the enemy damage 'amplifier' is now 'output' and its values are 50% - 100% - 150% movement speeds are now added and substracted instead of set to a value Forsaken Assassin's S2 is now able to immediately deal damage if it's layed close to the enemy fixed the bug where Player 2's camera was initially pointed at the second champion instead of the sixth created a new system to hinder collision, if both champions are jumping, they will collide with each other
Рекомендации к установке карты: Поместите скачанную карту в папку Maps в той директории, в которой у вас установлена сама игра; обновите игру до последней версии (для этого можно скачать патчи с сайта из раздела "Патчи" или просто зайдя в систему Battle.net, если вы являетесь владельцем официальной русской версии игры от компании "СофтКлаб". Решение проблем при установки патча вы можете найти здесь. Прочие решения вы можете найти здесь.
Шестая часть одной из лучших RPG-карт для WarCraft III, отличающаяся высокой сложностью и оригинальностью. Ссылки на предыдущие части есть в подробном описании!