v.5.01.(18.02.2011)
General changes
1.Fixed a bug where a Hydra Matriarch was reacting friendly.
2.Some bosses and minions got buffed.
3.Fixed a bug with hidden areas's text messages.
4.Some grammar errors fixed.
Hunter
1.Fixed a bug where you could summon as much of your pets as you want.
Death Knight
1.Frost Strike has been removed.
2.A new ability has been added - Death Grip.
3.The damage of Blood Strike has been increased as follows:
-Level 1: Increased to 135 up from 115.
-Level 2: Increased to 250 up from 190.
-Level 1: Increased to 345 up from 240.
-Level 1: Increased to 400 up from 320.
4.The mana cost of Blood Strike has been increased.
v.5.02.(19.02.2011)
General changes
1.New item has been added.
2.Numerous item bugs/mistakes fixed.
3.A huge area of the map has been remade.
4.Fixed a bug where there was a battle going on in the temple during the cinematic.
5.Fixed a bug where some units were assisting to a boss through a wall.
Hunter
1.The damage of Gosho (one of the hunter's pets) has been reduced.
v.5.03.(25.02.2011)
General changes
1.Item changes.
2.New items added.
3.New item shop sytem added. (Credits in description)
4.New stack n' split sytem added. (Credits in description)
5.Terrain changes.
6.Minor bugfixes and grammar fixes.
7.Shops are now encountered more often.
8.The water boss Gentulon now respawns quicker.
9.Some bosses have been buffed.
10.A new command has been added: -items.
Shaman
1.Thunderstorm's damage now scales with Intelligence.
Warrior
1.Fixed a bug with Cleaving Strikes where it was targeting allied units.
2.Cleaving Strikes's damage output has been reduced as follows:
-Level 1: Reduced to 19% down from 24%.
-Level 2: Reduced to 31% down from 37%.
-Level 3: Reduced to 46% down from 52%.
-Level 4: Reduced to 59% down from 69%.
Death Knight
1.Plague Touch has been changed.
2.Fixed a tooltip bug.
v.5.04.(26.02.2011)
General changes
1.There are now rare bosses around the temple. They won't appear every game though!
2.Firelord has been significantly buffed.
3.Grammar and item fixes.
Druid
1.The Druid now has a new model.
v.5.1.(27.02.2011)
General changes
1.The shops are now properly invulnerable.
2.The boss Azsune is now togher and stronger.
3.Fixed a typo bug with divine armor.
Items
1.Mithril Chestguard is now stronger and more expensive item.
2.The price of Golden Chestguard has been decreased.
3.A new 4th Legendary item has been added. It does not drop, but it's created and requires time and money to make.
4.Skull Axe's price ahs been increased.
Archmage
1.Fixed a hotkey bug.
Rogue
1.Fixed a bug where Voodoo Spirits was not displaying a proper buff.
Paladin
1.Crusade has been removed.
2.Added a new spell: Judgement of the Wise.
3.The icon of Crusader Strike has been changed.
4.The icon of Divine Storm has been changed.
Death Knight
1.The icon of Death Grip has been changed.
2.The icon of Blood Strike has been changed.
3.The icon of Plague Touch has been changed.
Druid
1.The icon of Force of Nature has been changed.
v.5.2.(03.03.2011)
General changes
1.Some additional sounds on events have been added.
2.Three new Legendary items have been added. Much more harder to find/obtain.
3.Two of the old Legendaries have been converted into Epic quality items, and the third one got removed.
4.Hints have been updated.
5.A big area of the map has been changed.
6.Third person system has been removed due to some bugs and because it wasn't used that much.
Druid
1.Healing done by Living Seed has been improved as follows:
-Level 1: remains unchanged.
-Level 2: increased to 1125 up from 845.
-Level 3: increased to 1445 up from 1205.
-Level 4: increased to 1780 up from 1430.
Rogue
1.The blades thrown by Blade Master reduced to 3 up from 8.
2.The cooldown of Stealth has been reduced to 14 seconds down from 17.
3.Mana cost of Stealth has been increased as follows:
-Level 1: remains unchanged.
-Level 2: increased to 25 up from 15.
-Level 3: increased to 30 up from 15.
-Level 4: increased to 40 up from 15.
4.Duration of Stealth decreased to 20 down from 25.
Death Knight
1.The cooldown of Unholy Fury decreased to 14 seconds up from 16.
2.The mana cost of Unholy Fury has been decreased as follows:
-Level 1: decreased to 35 down from 40.
-Level 2: decreased to 48 down from 55.
-Level 3: decreased to 68 down from 69.
-Level 4: decreased to 72 down from 77.
3.Blood Strikes has been removed.
4.Added a new ability: Blood Boil.
5.The attack speed granted by Plague Touch increased to 40% up from 35%.
v.5.3.(05.03.2011)
General changes
1.Item changes.
2.The ingridients for Sulfuras have their price reduced.
3.Terrain changes.
4.Lightning environment made darker.
5.Fixed an elevator bug in the beginning.
6.The hunter can no longer attack items.
Druid
1.Mark of Nature has been removed.
2.A new ability added: Wild Growth.
Archmage
1.Arcane Blast has been removed.
2.A new ability added: Pyroblast.
3.Arcane Explosion removed.
4.A new ability added: Arcane Master.
5.Mana Burn has been removed.
6.A new ability has been added: Zerith.
7.The model and icon of the Archmage have been changed.
v.5.4.(07.03.2011)
General changes
1.Minor terrain changes.
2.Fixed a bug where the Legendary item for Intelligence heroes would spawn twice.
3.The command -items now correctly shows the info for Legendary items.
Items
1.Fixed a bug with Energy Burster.
2.Perfectly Polished axe is now properly an epic item.
3.The price for Mirthril Chestguard has been raised.
4.Mirthril Chestguard is now an Uncommon item.
5.Fixed a bug with Mystic globe of Azeroth.
6.New items have been added.
Archmage
1.Fixed a bug where Pyroblast didn't work.
2.Frozen Circle is now a targeted area cast.
3.The time required for Arcane master to start diminishing the Intelligence increased to 6 up from 2.
4.Arcane Surge has been removed.
5.Added a new ability: Fire Bomb.
6.Zerith now has a passive effect in additio to the active one.
7.The pathing for Ice Blocks of Frozen Circle reduced.
8.The area of effect of Healing Spray increased to 270 up from 250.
Druid
1.Force of Nature now has a passive effect.
2.The cast range of Hurricane has been increased to 800 up from 500.
Engineer
1.Sentry gun's spawn range reduced to 250 down from 500.
2.Fixed a color bug with Flame Thrower.
v.5.5.(12.03.2011)
General
1.Terrain changes.
2.Minor bug fixes.
Items
1.New items added.
2.New recipes added.
3.Minor item changes.