Ландшафт: Icecrown Обновлённая, от 08 марта 2009 года, версия достаточно интересной карты в категории Aeon of Strife/AoS. Исправлено огромное количество ошибок, поправлен баланс.
v. 0.83 (Mega Update!)
ADDITIONS
- tower kills (ones in base) spawn reinforcement summons
- Cleaving Gash does a swing motion after successful attack
- sliding spells now cancel teleportation
- taverns are initially selected
- gold effect when a player receives gold from killed enemy
- Esc key can be used to quickly open/close multiboard now
- all players can now choose weather: -weather off/snow/rain/shine/clear
- basic Civlian text
- Space can be pressed to go to the taverns
CHANGE
- changed various ability icons
- civilians have 1 hitpoint
- some neutrals edited; mainly made air units do splash damage
- removed Shadowmeld from some neutrals
- changed how Caves work a bit: Moves to other cave, and a short order to move
- changed order of Pitlord's abilities: class Devastation -> Vow Lire
- Devastation (renamed Whent) cannot target mechanicals now
- civilians are mechanical now, so that they cannot be disrupted by some spells
- tweaks to sliding; sliding no longer conflicts
- base nukes only target units with over 80 HP
- removed sound from taverns
- changed some ability ordering for some heroes
- some tooltip edits
- increased mode set up time by 1 second
- Aura of Decay no longer removes the bodies
- minimized multiboards change the title to show game time
- optimized Inner Fire, Blood Pact, Surged Attraction coding
- game mode shown before addons; first given game mode will be used if multiple modes are typed
- increased damage for Strong and Strongest spawn units
- Commands are now separate from Mode Commands + edited text colors
- game now has countdown from when units start to spawn
- movement items now stack (Boots of Wind, Boots of Far Far Away, etc.)
- removed Mana Burn from creeps
BALANCE
- tweaked Skeleton Warrior, Skeleton Mage, and Sea Element stats
- tweaked tower locations and terrain
- reduced how often ranged spawn units may summon: mana cost 100 -> 125; cooldown 30 -> 45
- ranged spawn units stats: 250 mana -> 225; .75 mana regen -> .5 regen
- structures now gain morale as normal computer units do
- increased how many points until units receive morale bonus, lowered requirement after further levels
- nerfed Ra'Fewn reduction: 20/30/40/50 -> 9/16/23/30
- buffed Thrash: damage bonus 20/30/40 -> 30/40/50
- Will of the Vulture: lifesteal max 7/10/13/16 -> 8/12/16/20; unlimited targets -> limit 6 targets
- Dagger of Escape item: cost 2250 -> 2000; blink range max 1000 - > 875; blink range min 200 -> 100; mana cost 75 -> 90
- Electroshock damage per wave: 80/100/120 -> 40/45/50
- Homefield Advantage: AoE 1100 -> 1300; +affects mechanical; added to Main Buildings
- buffed Flesh Bite: 50/70/90% Strength -> 100/150/200%
- buffed Rot: 3/4/5/6% HP -> 4/6/8/10%
- lowered Ranger attack cooldown a bit
- Blood Pact limit 10 units -> 7
- buffed Last Sight
- lowered Nimsel's base attack cooldown
- lowered Earthquake stun: 1s -> 0.2s (til I change the spell)
- lowered Jade's base attack cooldown
- buffed Truesight: Agility bonus 2 -> 3
- buffed Thrash: damage 30/40/50 -> 40/50/60
FIXES
- melee spawn units now are affected by Frost Armor Aura
- maybe fixed or improved bounty system
- Frozen Death adds to bounty
- fixed Shield Repel disabled icon (Conlan)
- fixed a bug with Sword of Elven Blood + Shield Repel combo
- reduction to bounty system lag
- updated quest log
- lv 2 and 3 elven ranged creep has same HP as undead's
- various tooltip fixes
- Thrash now works if used on other units
- heroes killed by neutrals or computers gives death message properly
- fixed durations for some runes
- DisableCaves (-DC) command fixed
- caves cannot be used while sliding
- bounty system
- went through all triggers and changed many to stop possible bugs (reason why this version is a beta)
- spawn unit summon ability hotkey -> [E]
- fixed Chain Lightning and Orb of Lightning to activate bounty
* I planned to change a bunch more spells but wanted to release this large update before then
Рекомендации к установке карты: Поместите скачанную карту в папку Maps в той директории, в которой у вас установлена сама игра; обновите игру до последней версии (для этого можно скачать патчи с сайта из раздела "Патчи" или просто зайдя в систему Battle.net, если вы являетесь владельцем официальной русской версии игры от компании "СофтКлаб".
Файл заархивирован программой WinRAR®