Перед вами карта жанра Miscellanous / Other, от 05.01.2012. В данной карте вам предстоит в начале выбрать героя, после чего вам нужно будет пройти 6 подземелий. На прохождения каждого подземелья у вас уйдет 6-7 минут. Цель игры пройти все подземелья и победить в них боссов. В целом карта устрояна как рпг. На счет дизайна игровых уровней то здесь он очень на высоком уровне как для стандартных декораций. В общем карта прикольная.
- Heavy Armour now takes 100% physical damage up from 90% - Added a Boss Stat board which allows you to watch over health/energy/time in combat
Hero Changes ------------------------ - Increased the base attack damage of all heroes slightly - Updated stat tooltips
Eldiamos - Raised the cooldown of Brambles by 5 - Flourish is now a self passive - Bloom has been removed - New Ability - Galestorm: Creates a brief Windstorm thats blows away enemies that stand in it.
Anzo Karst - Removed Petrify - Removed Upheaval - New Ability: Geoglyph Fortify - Heals a small amount and grants brief physical damage immunity - New Ability: Geoglyph Warding- Heals a small amount and dampens magic damage
Blindscythe - Raised the cooldown of Sweeping Blades from 10 to 15 - Assault is removed - New Ability: Execute - Deals massive damage to a single target, healing back heal and refunding mana if the strike lands the killing blow. - Backhand is now a dash and has longer range - Flurry is removed - New Ability: Piercing Strike - regains a small amount of health and causes Jared's next swing to deal pure damage. - Reduced the coodlown of Focus but reducted the heal value
Aduinn - Replaced Earth Raze - New Ability: Liquid Fire - Deals minor damage and slows the target, subsequent ability damage dispels the debuff and causes more damage. - Wildfire no longer generates an extra shard - Wildfire now has the ability to be used multiple times at the cost of shards
Ridian - Ghost Fang once again deals 200% damage from behind. The no cooldown effect is gone - Recoded most of her skills for 'smoothness" - Numerous bug fixes related to Fleeting Night - Duskglide is removed - Her heal now stealths for up to 5 seconds, choosing to not break the stealth early will heal extra. - True Terror now grants physical damage immunity and lifesteal
Hero Stats ------------------- Most direct damage/healing abilites now scale on custom stats in addtion to level. In general, abilities are slightly weaker if not specced into and stronger than current if specced into. I hope this system will finally add some choice in character progression that has been gone since the talents were removed.
Level Changes ------------------------ - Further polished Ruin's Vigil - Changed the terrain in Delirium Dusk - Improved Rhayme's intro
Version 2.0 ----------- - Stuff Changes
2.0b ------
Hero Changes ---------------------- - Renamed Jared's Pummel to Backhand - Reduced the AOE of Aduinn's Wildfire
Eld ------- - Fixed a bug with Splinter, improved Splinter's AOE - Drastically reduced the cooldown on Brambles
Level Changes ----------------------- - Fixed an issue where Veselen would spawn too many minions and her energy would fail to regenerate. - Reduced Veselen's movespeed and increased her health - Fixed an issue where Almyst could chain unburrow and bug out. - Almyst now attempts to flee after reburrowing - Fixed an issue where dumping random items into the cauldron would bug the level.
2.0c ------- - There is now a Journey Stone within sight at the start of each level - Hero tooltips are more informative - Quest log now offers an in depth information of each boss and level
- Finally implemented a very crude continue system, this can be enabled by typing "- cont". For now, only the first level is supported. Even still there are many bugs. Use at your own risk.
Hero Changes ------------------------ General - The max level gain per chapter is now 1. Stats and ability scaling have been adjusted accordingly.
- Jared's Flurry no longer adds movespeed - Replaced Ridian's Vanish with Confound - Ridian's shooting starts now strike in a line - Zephyr's Shear AOE now strikes a cone instead of line - Ground Carve has been replaced with a new ability, Upheaval
Aduinn - Fixed some of Aduinn's SFX - Aduinn's Sun Beam is now no target and heals alies around him. It also generates up to 3 shards on use. - Living Bomb no longer generates shards.
Eld - Redid all his summons. - Passive has been replaced by a permanent buff you can throw on an ally.
Level Changes ----------------------- Sanctum's Spam - New Level
Ruin's Vigil - Redid the bonus challenge
Delirium Dusk - Redid many monsters - Masked Horrors can actively drop meteors - Dancing Shadows/Lurking Nightmares now cause their killer to tremble in fear for a few seconds. - Meteors deal less damage - Rhayme's Smothering Night no longer causes blindness
Рекомендации к установке карты: Поместите скачанную карту в папку Maps в той директории, в которой у вас установлена сама игра; обновите игру до последней версии (для этого можно скачать патчи с сайта из раздела "Патчи" или просто зайдя в систему Battle.net, если вы являетесь владельцем официальной русской версии игры от компании "СофтКлаб". Решение проблем при установки патча вы можете найти здесь. Прочие решения вы можете найти здесь.
Интересная RPG карта на двенадцать игроков (четыре команды по три игрока в каждой). В общем в коментарий больше добавить нечего, если вы любите RPG эта карта должна вам понравится.