Перед вами карта жанра Miscellanous / Other, от 05.01.2012. В данной карте вам предстоит в начале выбрать героя, после чего вам нужно будет пройти 6 подземелий. На прохождения каждого подземелья у вас уйдет 6-7 минут. Цель игры пройти все подземелья и победить в них боссов. В целом карта устрояна как рпг. На счет дизайна игровых уровней то здесь он очень на высоком уровне как для стандартных декораций. В общем карта прикольная.
- Heavy Armour now takes 100% physical damage up from 90% - Added a Boss Stat board which allows you to watch over health/energy/time in combat
Hero Changes ------------------------ - Increased the base attack damage of all heroes slightly - Updated stat tooltips
Eldiamos - Raised the cooldown of Brambles by 5 - Flourish is now a self passive - Bloom has been removed - New Ability - Galestorm: Creates a brief Windstorm thats blows away enemies that stand in it.
Anzo Karst - Removed Petrify - Removed Upheaval - New Ability: Geoglyph Fortify - Heals a small amount and grants brief physical damage immunity - New Ability: Geoglyph Warding- Heals a small amount and dampens magic damage
Blindscythe - Raised the cooldown of Sweeping Blades from 10 to 15 - Assault is removed - New Ability: Execute - Deals massive damage to a single target, healing back heal and refunding mana if the strike lands the killing blow. - Backhand is now a dash and has longer range - Flurry is removed - New Ability: Piercing Strike - regains a small amount of health and causes Jared's next swing to deal pure damage. - Reduced the coodlown of Focus but reducted the heal value
Aduinn - Replaced Earth Raze - New Ability: Liquid Fire - Deals minor damage and slows the target, subsequent ability damage dispels the debuff and causes more damage. - Wildfire no longer generates an extra shard - Wildfire now has the ability to be used multiple times at the cost of shards
Ridian - Ghost Fang once again deals 200% damage from behind. The no cooldown effect is gone - Recoded most of her skills for 'smoothness" - Numerous bug fixes related to Fleeting Night - Duskglide is removed - Her heal now stealths for up to 5 seconds, choosing to not break the stealth early will heal extra. - True Terror now grants physical damage immunity and lifesteal
Hero Stats ------------------- Most direct damage/healing abilites now scale on custom stats in addtion to level. In general, abilities are slightly weaker if not specced into and stronger than current if specced into. I hope this system will finally add some choice in character progression that has been gone since the talents were removed.
Level Changes ------------------------ - Further polished Ruin's Vigil - Changed the terrain in Delirium Dusk - Improved Rhayme's intro
Version 2.0 ----------- - Stuff Changes
2.0b ------
Hero Changes ---------------------- - Renamed Jared's Pummel to Backhand - Reduced the AOE of Aduinn's Wildfire
Eld ------- - Fixed a bug with Splinter, improved Splinter's AOE - Drastically reduced the cooldown on Brambles
Level Changes ----------------------- - Fixed an issue where Veselen would spawn too many minions and her energy would fail to regenerate. - Reduced Veselen's movespeed and increased her health - Fixed an issue where Almyst could chain unburrow and bug out. - Almyst now attempts to flee after reburrowing - Fixed an issue where dumping random items into the cauldron would bug the level.
2.0c ------- - There is now a Journey Stone within sight at the start of each level - Hero tooltips are more informative - Quest log now offers an in depth information of each boss and level
- Finally implemented a very crude continue system, this can be enabled by typing "- cont". For now, only the first level is supported. Even still there are many bugs. Use at your own risk.
Hero Changes ------------------------ General - The max level gain per chapter is now 1. Stats and ability scaling have been adjusted accordingly.
- Jared's Flurry no longer adds movespeed - Replaced Ridian's Vanish with Confound - Ridian's shooting starts now strike in a line - Zephyr's Shear AOE now strikes a cone instead of line - Ground Carve has been replaced with a new ability, Upheaval
Aduinn - Fixed some of Aduinn's SFX - Aduinn's Sun Beam is now no target and heals alies around him. It also generates up to 3 shards on use. - Living Bomb no longer generates shards.
Eld - Redid all his summons. - Passive has been replaced by a permanent buff you can throw on an ally.
Level Changes ----------------------- Sanctum's Spam - New Level
Ruin's Vigil - Redid the bonus challenge
Delirium Dusk - Redid many monsters - Masked Horrors can actively drop meteors - Dancing Shadows/Lurking Nightmares now cause their killer to tremble in fear for a few seconds. - Meteors deal less damage - Rhayme's Smothering Night no longer causes blindness
Рекомендации к установке карты: Поместите скачанную карту в папку Maps в той директории, в которой у вас установлена сама игра; обновите игру до последней версии (для этого можно скачать патчи с сайта из раздела "Патчи" или просто зайдя в систему Battle.net, если вы являетесь владельцем официальной русской версии игры от компании "СофтКлаб". Решение проблем при установки патча вы можете найти здесь. Прочие решения вы можете найти здесь.