1.52 Update:
Increased the cost of White's 'False Peace' spell. Buffed the damage done by White's Cloudchaser Eagles and Skyrider Trainees. Buffed the slow effect of Arcanis the Omnipotent's aura.
ALL creatures, legendaries, wizards and other units now move slightly faster, to increase the pace of the game.
Fixed minor bugs with black's Mind Rot and red's Relentless Assault spells if enemy players had left, and the CPU had taken over.
Lumber display now displays credits instead. More praise to the custom model makers!
Fixed a number of typo's and other minor typographic things.
Watcher Birds are now called "Observer" to be less confusing for first-time players.
1.51 Update:
Fixed two glaring bugs with visibility were White and Black's lands were not being shown to all players if players White/Black had been defeated. Apparently this bug was in place for a long time and has avoided my notice for a fair while. Fixed now!
Fixed Arcanis the Omnipotent's passive ability.
Fixed a bug with red's "Dwarven Armory" spell. You're no longer able to stack a ton of Armories ontop of eachother.
Each Legendary Creature now has a total of 5 abilities to use, up from 4. Most of them are utility abilities that make some legendaries even more interesting to use, though some are abilities that rank up the offensive power of some Legendaries, such as Latulla, Keldon Overseer and Radiant, Archangel.
1.50 Update:
You can now use CPU-controlled players. Players that leave or disconnect automatically are taken control over by the A.I.
Spells now include visible cooldown timers.
1 new Legendary Creature for each color! Each color now has an agility, strength and intelligence hero for players to choose from!