Любителям анимешных моделек в WC3 посвещается. Карта, от 14 марта 2010 года в категории Aeon of Strife / AoS. Думаю многим анимешникам-варкрафтерам эта карта придётся по душе, ибо она имеет огромное кол-во разных вкусностей и нестандартностей. Задача как всегда одна и та же, разрушить главное здание соперника и защитить своё, ну или наоборот, зависит от вашей команды. Более 20 проработанных героев на выбор. Семь модов: -ap, -ar, -sm, -usm, -dm, -id, -tc. Множество разнообразных предметов (сборных и обычных). Красивые заклинания героев. В общем скучать не придётся. Удачной вам игры!
В файле так же даны 3 скриншота.
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[Bug/Glitch Fixes] -Fixed Hitsugaya's Bankai's ice spam -Hitsugaya's chain no longer damages structures -Kills from Shikamaru's shadow, Temari's ultimate, Kisame's ultimate, and Ishida's Ultimate not counting as kills patched -Fixed Hidan's ritual circle lasting for 25 seconds when it is surpose to last only for 20 seconds -Yondaime's teleport kunai bug on Naruto's clones fixed -Possible fix on itachi's Genjutsu Illusion: Crows bug where Itachi disappears when spell is in effect -Possible fix on Shikamaru's Kage Kubishibari no Jutsu so it won't continue holding enemy units after Shikamaru's death -Partial fix on Itachi's crow bug by adding a -debug mode to bring him back from nowhere -Fixed Sasuke's sharingan's movement speed being unable to work with Shuko or Quincy Cross (Which made people believe Sasuke's movement speed does not improve) -Shikamaru's Kageshibari no jutsu will not attempt to hold Hitsugaya's Ice Bankai
[Features] -New Naruto hero: Aburame Shino -New Bleach hero: Nelliel Tu Odelschwanck -New revamped Bleach hero: Sado Yasutaro -Partial revamped heroes: Hitsugaya, Yoruichi, Sasuke -New Naruto item carrier: Pakkun -New Deidara's c-3 animation model -New Hokage's Building model -New mode: -da (Duel Arena Mode) -Modified Konoha Base for more Naruto-type theme -Added Rax system (If barracks are destroyed, units of the opposing force will have increased attack, defence, and model size) -All default hotkeys with T changed to F
[Balancing] -Yondaime's Special Kunai now has a disable form icon to see when to activate it again rather than click to find out -Sannin boots cooldown decreased from 30 to 25 seconds -Only hero attacks can set off 3 second blink rule -Fountain at bases healing AoE increased from 500 to 600 -If player destroys a tower, killing player's team (Except for killer) will all recieve +200 gold -Normal type attacks damage to fortified type armors will be reduced from 70% to 30% (Towers now last longer, and creeps/naruto's clones deal 40% less damage compared to before on fortified armors) -Hero deny increased from 10% to 15% -All towers' attack type switched from normal to seige -All towers' attack increased dramatically -All towers' attack do not tech anymore -2nd row towers armor increased from 15 to 18 while last 2 towers armor increased from 15 to 21 -All structures (Except towers/Barraks) in base increased armor from 5 to 10 -All Barraks defence raised from 5 to 12 -All Barraks hp increased from 1000 to 1500 -Jounin and 2nd Division Shinigami's armor reduced from 2 to 0 -Jounin and 2nd Division Shinigami's hp increased from 280 to 300 -Genin and Shinigami's hp increased from 475 to 550 -Creep teching changed to hp boost increases 10 hp instead of 3%, while attack boost by 4 instead of increasing die -Creep teching increased from every 3.75 minutes to 5 minutes -Gamemode: -usm (Ultra short mode) is removed from game -Modified terrain between mid and bottom lane Seireitei area by adding a ramp -Moved first center Konoha's tower back to even out with Seireitei side -Idate's Sandals no longer teleport on ally's heroes -Ulquiorra's Eyes is now spell-immuned.
-Iron Crow bash duration reduced from 1.5 to 1 second -Fraccion requires Gauntlet of Strength as part of it's recipee -Fraccion's strength increased from 8 to 12 -Samehada's strength increased from 16 to 18 -Samehada's feedback increased from 40 to 48 -Samehada's feedback no longer deals extra damage per mana burned -Chakra Smasher damage reduced from 150 to 125 -Raijin's stats increased from +12 agility and +9 intelligence to +15 agility and +10 intelligence -Raijin's purge is no longer AoE, it's single cast target
-Hinamori's Kidou webs' locking speed increased from 115ms to 185ms -Hinamori's Activate webs cooldown reduced from 5 to 2 seconds -Hinamori's Kidou webs' mana cost changed from 100/115/130/145 to 125/125/150/150 -Hinamori's Kidou webs' cooldown reduced from 7 seconds to 2 seconds -Hinamori's Fushibi' mana cost reduced from 190/225/250 to 175/200/225 -Hinamori's Hakufuku cooldown increased from 15 to 22 seconds -Hinamori's Hide Spirit Prescence fading reduced from 5 seconds to 4 -Naruto's clones damage are considered normal instead of hero damage (They do same as hero damage except if they attack units with fortified armor, only 30% of the damage will be dealt (Hero damages are 50%)) -Neji's Hakkeshou: Rokujuu Yonshou can only silence the targeted unit instead of an AoE silence -Hidan's Jashin passive reduced .3 strength per hero kill and .03 strength per creep kill to .25 strength per hero kill and .025 strength per creep kill -Hidan's Self pain cooldown reduced from 15 seconds to 12 seconds -Hidan's Ritual of Pain's hp gain reduced from 50/100/150/200 to 45/90/135/170 -Hidan's damage return reduced from 50% to 40% -Shikamaru's Shadows + Tags' hold duration reduced from 5 to 4 seconds -Shikamaru's Shadows + Tags only becomes invis during night time -Shikamaru's Shadows + Tags is now detectable by gem or wards (Not Kisuke's device) -Yondaime's Kunai ability casting range changed to 900 all levels -Temari's reversal AoE reduced from 500 to 425 -Kisame's Suiton: Suikoudan No Jutsu aoe increased from 120 to 250 -Hitsugaya's Shikai: Hyourinmaru damage reduced from 100/150/200/250 to 80/120/160/200 -Hitsugaya's Shikai: Hyourinmaru mana cost reduced from 90/120/150/180 to 65/85/105/125 -Hitsugaya's Shikai: Hyourinmaru mana duration changed from 2.5 to 2/2.4/2.8/3.2 -Hitsugaya's Shikai: Hyourinmaru casting range reduced from 1250 to 1000 -Hitsugaya's Bankai AoE reduced from 640 to 500 -Hitsugaya's Bankai mana cost reduced from 185/225/265 to 130/150/170 -Hitsugaya's Bankai cooldown reduced from 140/130/120 to 100 seconds -Hitsugaya's Bankai duration reduced from 45 to 30 seconds -Yoruichi's Reiatsu Flash removed inexchange for Critical Strike -Yoruichi's Spin Kick no longer stuns (It now slows units down) with entirely new mana cost, cooldown, and damage -Yoruichi's Shunpo's mana cost set to 75 all levels -Yoruichi's Shunpo Strike cooldown set to 125/120/115 to 115 seconds all level -Yoruichi's Shunpo Strike mana cost reduced from 190/235/290 to 130/150/170 -Sasuke's Kusanagi is removed and Sharingan is now replaces it as a normal ability and Kirin as ultimate -Sasuke's Sharingan increased to level 4, allowing Chidori Flash to go faster, Chidori Nagashi bigger AoE -Sasuke's Sharingan is now passive (Attack speed and movement speed boost removed) -Sasuke's Chidori Flash damage reduced from 100/150/200/250 to 45/80/115/150 -Sasuke's Chidori Flash mana cost changed from 75/90/105/120 to 70/90/110/130 -Sasuke's Chidori Flash is now target point clickable instead of face dash -Sasuke's Chidori Flash cooldown decreased from 17 to 15 seconds -Sasuke's Chidori Nagashi mana cost dropped to 85/105/125/145 -Sasuke's Chidori Nagashi stun changed from 1/1.25/1.5/1.75 to 1.5/1.75/2/2.25 seconds -Sasuke's Chidori Nagashi cooldown decreased from 20 to 15 seconds -Sasuke's attribute changed from agility type to strength type -Sasuke's initial strength increased from 14 to 17 -Sasuke's initial agility decreased from 19 to 16 -Sasuke's stats growth changed to 2.3/1.7/2 -Sasuke's movement speed reduced from 345 to 340 -Yamato's movement speed reduced from 350 to 345 -Sado's initial strength from 24 to 20 and intelligence from 15 to 14 -Sado's strength growth reduced from 2.85 to 2.65
[Coding optimization] -Optimized Neji's Hakkeshou: Rokujuu Yonshou -Optimized Assistance System heavily (FPS has become more consistant and stable now)
[Interface] -Updated Map Info: Added Sindree, emobnc, Gothar_esp, and Jaze into credits -Added Backdoor (BD) Rules on Map Info (F9) -All heroes scale size reduced by 10% -Added cooldown info on Sannin boots -Added more info about bash cooldown on Iron Crow -Added info that Yellow Flash ability from Minato cannot be stacked with Shuko or Quincy Cross -Shinobi Trends tooltip info corrected (+30% attack speed -> +35% attack speed) -Added hotkey to hinamori's Hide Spirit Prescence -Corrected Learning Byakugan hotkey for Neji -Corrected Rinji Shuuren learning hotkey -Corrected Clay Spiders hotkey -Increased Village home size by 25%
Рекомендации к установке карты: Поместите скачанную карту в папку Maps в той директории, в которой у вас установлена сама игра; обновите игру до последней версии (для этого можно скачать патчи с сайта из раздела "Патчи" или просто зайдя в систему Battle.net, если вы являетесь владельцем официальной русской версии игры от компании "СофтКлаб". Решение проблем при установки патча вы можете найти здесь. Прочие решения вы можете найти здесь.
мда люди здесь ваще не думают прежде чем писать....большинство имхо русских карты говно еще то!а это ваще не в счет все кто смотрел аниме заметят как хоРошо переданы герои ! и какой хороший баланс посравнению с рус дотой! А импортированные модели ЭТО ХОТЬ ЧЕТ НОВОЕ понятно что идеально не будет ну хотя бы что то своё!
Особенности карты: - Выбор между двумя разными воюющими сторонами. - Максимальный уровень - 30. - 50 разных героев, со своими уникальными заклинаниями. - 37 сборных артефакта и 54 обычных артефакта. - Множество «модов» и стилей игры. - Использованы нестандартные модели, иконки, загрузочный экран и т.д. - В общем, карта более увлекательна для игры по сети, но есть и AI (улучшенный)