Вам представлена Aos карта на 10 игроков,обновление от 1.01.2012 года!Это карта понравился как любителям доты так и простым игрокам,которые не имеют представления что такое дота!Карта создана для тренировок по Доте. Гемплей похож на тот,что в Доте,но эта карта на много меньше. Есть так же 3 линии фронта.
Added new minimap preview! Added Primus the Cyberdroid (hero)! Added Chalice of Divinity (item)! Reworked Hell Dweller. Ultimate: -Lowered Sacrifice's cooldown (25 -> 15). -Made every summon of his able to be sacrificed. -Gave Corrupted Treant +25 hitpoints. -Increased the poison damage on Corrupted Treant, and lowered the duration. -Slightly lowered Plague Zombie's hitpoints and armor, but increased his life regeneration (.5 -> 20.00 /sec). -Applied the same change above to the Greater Zombie, except it is 25.00 /sec. -Increased the bounty of all of his summons. -Added Vile Succubus to the spawning pool. -Increased the minimum spawn count of minions (3 -> 4). -Added Blink to the Fel Hound. -Increased the Fel Hound's life regeneration (1 -> 3 /sec). -Void is now ranged. -Modified the Reconstruct tooltip. -Removed Bash from Void. -Fixed the second Greater Zombie from not getting a summoning timer. Skills: -Added a check on Sacrifice limit to prevent oversacrification. -Added numbers to the Soul Count that appear when he levels all of his abilities to maximum levels (sorry, it was the only way this feature could be implemented without floating numbers. There may be an issue if you don't level everything). -Fist of Fury now has a 3 second stun limit to prevent massing strength to achieve a 10+ second stun. -Fist of Fury cooldown lowered (18,16,14 -> 16,14,12). -Uncontrollable Rage can now be targeted on towers and units (previously just units).
Heavily Reworked Goblin Tank. -Improved Fortification no longer gives just armor: --OLD (+2,+4,+6 Armor per level). --NEW (+2,+3,+4 Armor per level, +5,+10,+15 Tower damage increase per level, gives World Tree/Frozen Throne second attack). -Lower base agility (20 -> 18). -Speed increase (290 -> 300). -Cleaving Swing replaced with Buffed Defenses -No longer a passive. Gives 20 damage instead of 35. -New clickable: when casted on a tower or a main hall, gives the building a 20 damage attack that hits 3 times a second for 20 seconds. -Fixed Syllabear's odd attack animation values. -Fixed an issue with Maelstrom hitting targets. -Fixed a tooltip error with Mind, Body, and Spirit. -Added an explosion to Conjure Nova where it is casted, regardless if it hits a target. -Added a cooldown timer to Greater Skeletal Minions so that they cannot be massed. -Correctly rotated the Entrapment skill so that the skeletons actually face their target. -Entrapment skeletons now attack slightly slower, getting less hits in before it wears off. -Repositioned Secret Shop trees so that only 1 tango is needed to escape through the sides. -Trees now properly regrow on the map every 3 minutes. -Removed cliffs on the top and bottom of the map, and replaced it with trees (the area in front of the ancient creep spawns). -Increased kobold ancient camp bounty. -Added two juke spots; one bottom Sentinel lane, and one top Scourge lane. -Moved the taverns to the bottom left of the map. -Moved the creep camps further back to make it more difficult to pull. -Heavily modified the terrain. -Chaotic Ending cooldown increased by 5 (55 -> 60). -Chaotic Ending can no longer damage buildings. -Added more alliases to the -Tips command. -Changed Necromancer and Druid manas (500 -> 200). -Changed Super Necromancer and Druid manas (700 -> 300). -Heavily Changed Nerubian Arachnid. --Swapped Neurbian Arachnid's Q and W skills. --Remade Burrow Strike so Arachnid can strike at any point, not just the end. --Caustic Finale's tooltip changed to not say Sand King. --Fixed Vendetta tooltip grammar. -Added an additional check to make sure Furglewurg's Mushroom spawns don't keep spawning when the main shroom dies. -Removed Quake's jump restriction (you can still get stuck though!!). -Quake doesn't freeze your hero's screen now. -Fixed Glacial Haste's deactivation tooltip hotkey error. -Lowered Ogre Power! damage gain. (10,20,30 -> 10,15,20). -Slightly increased Boots of Accuracy passive chance (8% -> 10%). -Reworded Boots of Speed's tooltip. -Boots of Power speed decreased slightly (85 -> 80). -Replaced the Gloves of Haste icon to match DotAs. -Fixed Frost Bolt from not draining mana when cast. -Decreased Northern Warlock's base attack speed (1.7 -> 1.9). -Improved Glacial Haste's tooltip. -Renamed Glacius' ultimate. -Remade a lot of spells stats of Obsidian Destroyer. -Replaced the random damage with Obsidian Destroyer's ultimate with a fixed damage amount (100 - 300 -> 250). -Clarified Conversion's tooltip and changed its percentages (10,15,20 -> 20,25,30) -Dampening Attack reworked: --Does not stack until level 3 (previously level 2). --Lasts 2 seconds for all levels (2,3,4 -> 2). -Stun Pulse reworked. --Stun time made constant (2, 2.5, 3 -> 2.25). -Manacost rescaled (85, 100, 115 -> 80, 90, 100). -Void Pull cooldown lowered (55 -> 40). -Ogre Magi story improved dramatically (seriously, who writes all these horrible stories and then changes half of them every version, knowing nobody reads them?). -Aegis shop item tooltip clarified. -Platinum Divine Rapier tooltip clarified. -Hellscale completely revamped. --Spear remade: *1.4, 1.7, 2.0 damage to heroes 20% of the time. *2.0, 3.0, 4.0 damage to creeps 20% of the time. *Now shows the red critical damage. --Piercing Blow tooltip fixed for clarity. --[[Slow Death remade:]] *Movespeed slow no longer stacks. *Changed to 30% slow in movespeed and 20% slow in attack speed. *Lasts 10 seconds. *Now affects creeps **15 damage for 2 seconds. Rewrote all hero tips so they display 2 great items for the hero in most situations, and improved on their general helpfulness. -Fixed Corruption Staff not showing cooldown. -Fixed a bug with Saturate Air hurting incorrect targets, and damaging Targets in base. -Added the corruption orb look to the Hellstorm. -Fixed some Xor'ahk tooltip errors and confusion. -Increased Assassinate missile speed (1600 -> 2400). -Added a gunshot sound to Assassinate when used. -Fixed Scattershot issue showing green targets when hovering over targets. -Added to Hell Dweller's story. -Modified Hellfire Spawn's story. -Modified Goblin Tank's story. -Fixed priority issues with all heroes. Summons like Spirit Bear now appear after the hero in selection. -Gave every summon (except Clockwerk Goblins) the ability to now attack Roshan without dying. -Fixed animation cues for many spells. -Druids and Necromancers now do piercing damage (don't know what I was thinking before). Attribute Mage's Counter modified: --Is now an AoE shockwave-like skill with only impact damage. --Impact damage is calculated differently: x2 strength and x1 agility of your hero determines the damage it deals while x2 intelligence determines it's mana burn. **(This does not calculate resistence like the old version where the enemy's attributes can negate the damage). -Cooldown increased (30 -> 40). -Now does piercing damage instead of normal (weaker on heroes). -Granulater AoE reduced (300 -> 250). *True full AoE is 200, half damage is experienced from 201-250. -Granulater proc percentage changed for ranged heroes (25% -> 15%) and for melee heroes (25% -> 20%). -Bashing Axe bash percentage increased for melee and ranged (15 - > 20% melee | 10 -> 15% ranged). -Updated quests for the most recent forum link. -Buy Back changed: --Now has a cooldown of 120 seconds. --Gold cost scales differently (100 + 50*hero level). --Now only accessed from Circle of Power and not Taverns. -Fury stun timed increased (1.00 -> 1.50). -Aparently Battle Drums does stack with Drow's True Sight, so the warning has been nullified. -Glyph now has it's own building (will probably be switched back to circles, but there's a bug that prevents it for now). -Vastly improved all hero mana pools. -Fixed an error with Tiny's Toss showing the error message for Roshan to everyone. -Added an error sound to most situations where a user encounters an error while casting a spell. -Fixed up Incarnate's spells with various improvements to tooltips and names. -Burn Mana now deals Chaos damage instead of normal type damage. -Burn Mana will now give the kill to Ogre Mage if the target dies because of it. -Toggled many spells to work on ancients (namely Roshan). -Fireblast aesthetics improved: It now displays 'MULTICAST!' when it multicasts, and it has the classic Ogre Magi Fireblast animation from DotA. -Burn Mana can now be cast on nonhero units (not recommended to autocast). -Increased Channel Spellbook manacost. -Transparent Gemstone backstab damage increased (10 -> 50). -Pendant of Energy and items requiring it have had their attribute bonuses lowered. -Fixed a fatal bug with Pudge getting blink dagger. -Slightly increased Tidebaron's range. -Fury now properly scales to the correct level on the second projectile. -Grow attack speed lower side effect increased from 15 to 25%. -Increased Grow rock count when learned.
Рекомендации к установке карты: Поместите скачанную карту в папку Maps в той директории, в которой у вас установлена сама игра; обновите игру до последней версии (для этого можно скачать патчи с сайта из раздела "Патчи" или просто зайдя в систему Battle.net, если вы являетесь владельцем официальной русской версии игры от компании "СофтКлаб". Решение проблем при установки патча вы можете найти здесь. Прочие решения вы можете найти здесь.