Перед вами карта из категории рпг, от 26.03.2012. Здесь вы окажитесь в шкуре орков, которые попали в кораблекрушения неподалеку от таинственного острова на котором их ждут различные приключения и тайны. Карта выделяется хорошей командной игрой и отличным ландшафтом, так же способности здесь отличные.
v.7.01.(25.09.2011) General changes 1.A new type of item has been added. Heirloom items are really weak when purchased but get better as the game progresses. 2.Minor terrain changes. 3.Item changes. Shaman 1.Shamanistic Rage has been removed, due to a bug with the new item type. 2.A new spell has been added: Bloodlust. (Removed back in the old version 2.3 , this spell is now back better than ever! :P) 3.The proc chance of Lesser Chain Lightning has been increased as follows: -Level 1: increased to 8% up from 6%. -Level 2: increased to 12% up from 10% -Level 3: increased to 16% up from 14% -Level 4: increased to 20% up from 18% Hunter 1.Beast Lore has been removed. 2.Summon Spike has been kept from Beast Lore. 3.Added a system that allows you to easiliy control Spike without having to select it. 4.Spike activates his abilities on his own. 5.Spike's health and damage increase on certain levels. 6.The damage of Black Arrow has been decreased as follows: -Level 1: decreased to 100 down from 125. -Level 2: decreased to 175 down from 185. -Level 3: decreased to 250 down from 295. -Level 4: decreased to 340 down from 400. 7.Black Arrow now increases its damage by the range between the Hunter and the target. 8.The cooldown of Black Arrow has been decreased to 10 seconds down from 13. 9.Serpent Sting has been removed. 10.Added a new ability: Killing Streak. 11.Multi Shot's effect has been redone and now scales with level.
v.7.1.(02.10.2011) General changes 1.The intro cinematic has been removed and replaced with a shorter one. 2.The entire starting area has been redone. You no longer start at the Sunken City. You must now enter it. 3.A new trap has been added. 4.The attack speed bonus provided by the Stats system is now 3% up from 2%. 5.The item treasure chests now have a new skin. 6.Fixed a bug in the Boss cinematic where the backpack was talking instead of the heroes. 7.The time between each zombie spawn during the Bordo boss encounter has been increased to 1.50 seconds up from 1 second. 8.Players now start with 100 gold. 9.Bloodline claymore's maximum stacks have been reduced to 50 down from 100. Shaman 1.Water Shield now properly displays its charges. 2.Chain Lightning's mana cost has been reduced as follows: -Level 1: remains unchanged. -Level 2: reduced to 58 down from 74. -Level 3: reduced to 90 down from 124. -Level 4: reduced to 132 down from 153. Warrior 1.Devastating Stomp now scales with the Warrior's Strength. 2.Fixed a bug where Cleaving Strikes would target friendly non-hero units. 3.Rage now has an additional effect to provide Rage Points. 4.Bloodthirst has been redesigned to work with Rage Points. 5.The cooldown of Bloodthirst has been reduced to 3 seconds down from 11.
v.7.2.(07.10.2011) General changes 1.Lots of items modifications have been made. 2.New recipes might also randomly drop along your way. 3.Quests have been added. Many more types will come in the future. 4.Pierce damage has been modified as follows: -damage against Light armor increased to 175% up from 150%. -damage against Medium armor increased to 100% up from 75%. -damage against Heavy armor increased to 75% up from 50%. 5.Medium Armor has been modified as follows: -takes 60% from Siege damage down from 125%. -takes 50% from Magic damage down from 75%. 6.Magic damage now deals 150% damage against Light armor, up from 125%. Warrior 1.Bloodthirst's damag per point has been increased as follows: -Level 1: deals 15 damage per Rage point up from 10. -Level 2: deals 30 damage per Rage point up from 20. -Level 3: deals 45 damage per Rage point up from 30. -Level 4: deals 60 damage per Rage point up from 40. Archmage 1.Fixed a bug that display an unappropriate position of the Healing Spray and Freezing Circle spells. 2.Arcane Master now scales with the Intelligence of the Archmage. 3.The mana cost of Healing Spray has been increased to 32 up from 25 for rank 1. 4.The starting Intelligence of the Archmage has been increased to 26 up from 17. 5.The starting Strength of the Archmage has been decreased to 9 down from 12. Rogue 1.The damage of Cheap Shot has been changed as follows: -Level 1: decreased to 100 down from 110. -Level 2: increased to 175 up from 145. -Level 3: decreased to 250 down from 275. -Level 4: decreased to 325 down from 400. 2.The interval between the Rogue's attacks has been increased to 2.05 up from 1.60. 3.The starting Agility of the Rogue has been increased to 25 up from 17. Hunter 1.The interval between the Hunter's attacks has been decreased to 1.97 down from 2.25. 2.The starting Agility of the Hunter has been increased to 26 up from 19. Shadow Hunter 1.The interval between the Shadow Hunter's attacks has been decreased to 2.10 down from 2.28. 2.The starting Agility of the Hunter has been increased to 23 up from 18. Pyromancer 1.The interval between the Pyromancer's attacks has been decreased to 2.00 down from 2.22. 2.The starting Agility of the Pyromancer has been increased to 24 up from 19. Shaman 1.The starting Agility of the Shaman has been increased to 11 up from 7. 2.The starting Intelligence of the Shaman has been increased to 23 up from 18. Druid 1.The starting Strength of the Druid has been increased to 14 up from 12. 2.The starting Intelligence of the Druid has been increased to 24 up from 16. 3.The starting Agility of the Druid has been decreased to 8 up from 9. Priest 1.The starting Agility of the Priest has been decreased to 9 up from 11. 2.The starting Intelligence of the Priest has been increased to 23 up from 16. 3.The cooldown of Shadow Acid has been decreased to 14 down from 23. 4.The cooldown of Veiled Shadows has been decreased to 11 down from 14.
v.7.3.(31.10.2011) General changes 1.A new hero selection system has been added. All hero-types now ahve thier own circle of power. 2.Tips now show up mch rarely. 3.The damage bonus gained per primary attribute point has been decreased to 0.75, down from 1. 4.Six new secret areas have been added. 5.Lives are now a part of the multiboard instead of a resource. 6.A new type of resource has been added - Shadow Crystals. 7.Floating damage texts should no longer collide. 8.Players now gain equal amount of experience, regardless of their number. 9.The Lives dialog has been updated. 10.Creeps should now be stronger. 11.Resource trading has been disabled. 12.Lots of terrain changes. Items 1.Item treasure chests now have a new model. 2.Items now refund 30% of their sell price down from 50%. 3.Many custom item models have been removed. 4.Fixed a bug where items would continue to provide mana regeneration from the backpack. 5.The damage gained from Elexir of Blood has been increased to 15 up from 4. 6.The armor gained from Stoneskin Elexir has been increased to 6 up from 5. 7.Fixed a bug with Mana Surge where it wouldn't consume Battlemage Armor. Warlord 1.The Warlord's model ahs been reversed back to the original Warcraft III one. 2.Savage Slash has been removed. 3.A new ability has been added - Axe Master. 4.Battle Standard has been removed. 5.A new ability has been added - Heroic Leap. 6.Whirlwind has been removed. 7.A new ability has been added - Cleave. 8.Krogar's Storm Amulet proc chance now scales with Agility. 9.Unbreakable Will has been reworked and remade. Death Knight 1.The Death Knight now has a new WoW model. Druid 1.The Druid now has a new WoW model. 2.Arcane Dispersion's cooldown has been reduced to 9 down from 11. 3.Wild Growth now has a new effect. 4.Living Seed has been removed. 5.A new ability has been added - Nourish. 6.Living Thorns which are summoned by Nature's Grace have their stats increased. -Health has been increased to 375 up from 245. -Armor has been changed to hero. -Duration has been decreased to 30 down from 60. -Armor has been increased to 7 up from 1. 7.Nature's grace has been reworked and nwo benefits all of the Druid's spells. Rogue 1.The Rogue now has a new WoW model. 2.Thrill of the Kill now scales with Agility instead of dealing 75 damage. 3.The cooldown on Thrill of the Kill has been removed.
v.7.4.(09.11.2011) General changes 1.Massive Creep buff. Their damage and health have been greatly increased. 2.The Stat system's Health bonus now provides 30 Health down from 45. 3.The Stat system's Mana bonus now provides 20 Mana down from 35. 4.Each Strength point now provides 16 health down from 18. 5.Each Intelligence point now provides 7 mana down from 8. 6.Backpacks can no longer use items in no way. 7.Legendary items can now only be carried by their respective classes. 8.Chaos damage now deals 135% bonus damage against all armor types up from 125%. Druid 1.Nature's Grace now dipslays it's effects while it's turned on. 2.Nature's Grace now drains 5% of maximum mana instead of 3%. 3.The mana cost of Nourish has been increased. Hunter 1.Fixed a bug where the Summon Spike ability didn't level up as displayed. 2.Fixed a bug where the Multi Shot ability didn't level up as displayed. Warlord 1.Fixed a bug with Axe Master. Warrior 1.Juggernaut's mana cost has been reduced to 70 down from 85. Nether Wizard 1.Energy Shift now has increased effect if the taarget has Void Ward on it. 2.Agony has been reworked and is now bugless.
v.7.5.(14.11.2011) General changes 1.Terrain changes. 2.All Strength heroes's starting health has been increased by 50 with the exception of the Death Knight who starts with additional 60! 3.If a player leaves throughout the game, the rest of the players should now continue to gain the same amount of experience that they did with him. Paladin 1.The Paladin now has a new WoW model. 2.Judgement of the Wise's damage now scales with Intelligence. 3.Judgement of the Wise's mana restore amount now scales with Intelligence. 4.Crusader Strike is no longer a levelable ability, but a normal one. 5.Crusader Strike's damage now scales with Intelligence and Strength. 6.Divine Storm is no longer ultimate, but a levelable ability. 7.Divine Storm now restores health to the paladin and his nearby allies based on his Intelligence. 8.The mana cost of Exorcism has been changed as follows. -Level 1: decreased to 35 down from 43. -Level 2: decreased to 55 down from 57. -Level 3: remains unchanged. -Level 4: increased to 95 up from 90. 9.Smashing Light is no longer a normal ability, but the ultimate. 10.The damage of the Paladin has been slightly increased. 11.Seal of Corruption should now be able to kill enemy units.
v.7.6.(27.12.2011) General changes 1.Fixed a bug where the item Armored Vestment couldn't be created. 2.Some terrain changes. 3.When ressurected, your hero should now be properly selected. 4.New items added. 5.Another new message appears when you gain a level to remind you to use Skill Points. Shaman 1.The mana cost of Chain Heal has been increased as follows: -Level 1: remains unchanged. -Level 2: increased to 75 up from 72. -Level 3: increased to 120 up from 107. -Level 4: increased to 155 up from 144. 2.The damage of Chain Lightning has been reduced as follows: -Level 1: remains unchanged. -Level 2: decreased to 240 down from 280. -Level 3: decreased to 360 down from 400. -Level 4: decreased to 480 down from 490. 3.The mana cost of Earth Shock has been increased to 140 up from 105. Rogue 1.Thrill of the Kill now deals a flat damage in addition to the Agility percentage. 2.The Agility percantage scale for Thrill of the Kill has been reduced to 50% down from 100%. Priest 1.The Priest now has a new model. 2.The mana cost of Power Word: Archangel has been reduced to 41 down from 52. 3.The health of the Shadowfiend has been increased to 1000 up from 515. 4.The armor of the Shadowfiend has been increased to 8 up from 3. 5.Holy Word: Restore has been removed. 6.A new ability has been added: Circle of Healing. 7.Veiled Shadows has been removed. 8.A new ability has been added: Renew. 9.Shadow Acid has been removed. 10.A new ability has been added: Power Infusion. Death Knight 1.Obliterate has been removed. 2.Added a new ability: Runic Empowerment. Warlord 1.Krogar's Storm Amulet now has a flat percentage in addition to the agility scaling one. 2.The Agility scaling percantage for Krogar's Storm Amulet has been decreased to 10% down from 30%. Druid 1.The mana cost of Nourish has been decreased as follows: -Level 1: remains unchanged. -Level 2: reduced to 85 down from 95. -Level 3: reduced to 125 down from 135. -Level 4: reduced to 165 down from 175. 2.The mana cost of Wild Growth has been decreased as follows: -Level 1: reduced to 35 down from 40. -Level 2: reduced to 65 down from 80. -Level 3: reduced to 100 down from 125. -Level 4: remains unchanged.
v.7.7.(16.02.2012) General changes 1.All of the quests have been upgraded/remade. 2.The first dungeon has been added. Demanded by multiple requests. -Name: Skeleton Tomb -Level Required: 4 -(Optional) 3.All heroes now have 100% mana when ressurected. 4.Lives Dialog has been updated. Each mode now provides less lives. 5.The Cheftain Hero has been removed. 6.Added two new heroes: Headhunter and Beastmaster. 7.The item Undead Slayer now has 2% chance to increase your stats down from 5%. 8.Temple Guardians now have smaller collision size in oreder not to block the boss. Hunter 1.The mana cost of Multi Shot has been increased to 36 up from 26. 2.Summon Spike has been changed as follows: -The damage of Spike at level 1 has been decreased to 14 down from 20. -The armor of Spike for level 1 has been decreased to 1 down from 3. -The health of Spike for level 1 has been decreased to 500 down from 600. -The damage of Spike for level 3 has been increased to 55 up from 50. -The health of Spike for level 3 has been increased to 2000 up from 1750. -Furious Strikes now multiplies damage dealt by 3 times down from 5. -The proc chance of Furious Strikes has been increased to 15% up from 10%. -Howl in the Night now regenerates 2 health per second down from 10. -Howl in the Night now boosts damage by 20% down from 100%. -Howl in the Night now boosts 3 armor down from 10. -Howl in the Night now affects allies in a small AoE. Archmage 1.The healing done by Healing Spray has been increased as follows: -Level 1: restores 380 health up from 345. -Level 2: restores 575 health up from 500. -Level 3: restores 850 health up from 725. -Level 4: restores 1050 health up from 960. Priest 1.Fixed a major leak with Circle of Healing. 2.Fixed the Priest's animation when casting Circle of Healing. 3.Archangel's damage is now dealt instantly instead of two separate numbers. 4.Fixed a bug where Archangle could reset its cooldown. 5.The mana cost of Archangel has been increased to 46 up from 41. Berserker 1.Blood Scent has been completely remade. Shaman 1.The healing done by Chain Heal has been increased as follows: -Level 1: remains unchanged. -Level 2: restores 520 health up from 475. -Level 3: restores 800 health up from 780. -Level 4: restores 1100 health up from 1000. 2.Bloodlust now increases attack speed by 60% up from 40%. 3.Bloodlust's cooldown has been decreased to 23 seconds down from 27. Rogue 1.Cheap Shot has been removed. 2.A new ability has been added - Shadowstep. Warlord 1.Unbreakable Will now triggers when the health of the Warlord goes below 15% down from 20%. 2.The healing done by Unbreakable Will now increaces by 30% of Strength down from 50%. 3.Krogar's Storm Amulet now deals damage equal to 200% of Strength down from 250%. 4.Warlord's auto-attack cooldown has been increased to 2.05 seconds up from 1.90. 5.Battle Stance now increaces attack speed by 90% down from 145%. 6.The mana cost of Battle Stance has been increased to 90 up from 75. 7.The cooldown of Battle Stance has been increased to 100 seconds up from 73.
v.7.8.(29.02.2012) General changes 1.Each point of Agility now provides 2% attack speed up from 1%. 2.Stat points for damage now provide 4 damage per point up from 3. 3.Ressurection Stones now have the ability to teleport your hero to them. 4.Ressurection Stones now have a small vision range. 5.Many item changes including: -new items -changed prices -changed drop rates 6.Two new heroes have been added: Warlock and Warden. 7.A new boss with scripted battle has been added. 8.New areas have been added. 9.The health pool of the boss Bordo has been increased. 10.A new puzzle has been added. Beastmaster 1.Dragon Stance now does damage equal to 80% of the Beastmaster's Agility up from 50%. 2.The mana cost of Dragon Stance has been decreased to 25 down from 30. 3.The mana cost of Immortal Spirit has been decreased to 30 down from 35. 4.The damage done by Ruthless Predator has been decreased as follows: -Level 1: remains unchanged. -Level 2: decreased to 25 down from 30. -Level 3: decreased to 35 down from 45. -Level 4: decreased to 45 down from 60. 5.Fixed a bug where Earth Fury didn't have a mana cost. 6.The mana cost of Earth Slam has been increased as follows: -Level 1: remains unchanged. -Level 2: increased to 55 up from 40. -Level 3: increased to 70 up from 50. -Level 4: increased to 95 up from 60. Shaman 1.Call of Lightning now deals 350% of the Shaman's Intelligence up from 300%. 2.The mana cost of Call of Lightning has been decreased to 50 down from 60. 3.The chance of Chain Lightning to cause a passive Chain Lightning has been increased as follows: -Level 1: increased to 15% up from 8%. -Level 2: increased to 20% up from 12%. -Level 3: increased to 25% up from 16%. -Level 4: increased to 30% up from 20%. 4.Earth Shock now scales with Intelligence in addition to his other damage. 5.Earth Shock's damage will now be shown in a single text message. 6.Chain Heal has been removed. 7.A new ability has been added: Riptide. 8.Bloodlust has been removed. 9.A new ability has been added: Magma Totem. Headhunter 1.Slice is now a taunting ability. Shadow Hunter 1.The Shadow Hunter now has another model. 2.The mana cost of Devastate has been increased to 120 up from 80. 3.The mana cost of Fel Explosion for level 4 has been increased to 95 up from 73. 4.The mana cost of Rotting Curse for level 4 has been increased to 110 up from 65. Warrior 1.Thunder Clap has been removed. 2.A new ability has been added: Rend. 3.Cleaving Strikes's splash precentage has been increased as follows: -Level 1: increased to 25% up from 19%. -Level 2: increased to 40% up from 31%. -Level 3: increased to 55% up from 46%. -Level 4: increased to 70% up from 59%. 4.The damage of Bloodthirst has been increased as follows: -Level 1: increased to 25 per point up from 15. -Level 2: increased to 50 per point up from 30. -Level 3: increased to 75 per point up from 45. -Level 1: increased to 100 per point up from 60. Pyromancer 1.Call of Fire has been redone. 2.Flame Strike is now more polished. 3.The damage of Flame Strike has been changed as follows: -Level 1: increased to 120 up from 100. -Level 2: decreased to 220 down from 245. -Level 3: remains unchanged. -Level 4: increased to 420 up from 400. 4.The stats of Flame Aura have been increased as follows: -attack speed has been increased to 15% up from 8%. -movement speed has been decreased to 10% down from 12%. 5.Fixed a bug with Fire Torrent where it paused the Pyromancer. Nether Wizard 1.Power blast now deals damage equal to 30% of the Nether Wizard's mana down from 50%. 2.Energy Shift now heals an additional 20% from the Nether Wizard's mana down from 40%. 3.Energy Shift's heal amount on Shielded targets has been increased as follows: -Level 1: increased to 100 up from 75. -Level 2: increased to 200 up from 150. -Level 3: increased to 300 up from 225. -Level 4: increased to 400 up from 300. 4.The cooldown of Energy Shift has been increased to 7 seconds up from 6. 5.The mana cost of Nether Fury has been increased as follows: -Level 1: remains unchanged. -Level 2: increased to 75 up from 60. -Level 3: increased to 125 up from 90. -Level 4: increased to 160 up from 120. Archmage 1.The mana cost of Healing Spray has been increased as follows: -Level 1: remains unchanged. -Level 2: increased to 80 up from 47. -Level 3: increased to 125 up from 60. -Level 4: increased to 190 up from 85. 2.The mana cost of Pyroblast has been increased as follows: -Level 1: remains unchanged. -Level 2: increased to 70 up from 60. -Level 3: increased to 110 up from 87. -Level 4: increased to 155 up from 95. 3.The mana cost of Polar Blast has been increased to 145 up from 115. 4.The mana cost of Frozen Circle has been increased as follows: -Level 1: remains unchanged. -Level 2: increased to 80 up from 46. -Level 3: increased to 120 up from 62. -Level 4: increased to 160 up from 85. Priest 1.The mana cost of Power Infusion for level 4 has been increased to 120 up from 80. 2.The mana cost of Circle of Healing for level 4 has been increased to 185 up from 160. 3.The mana cost of Soul Burn has been increased to 175 up from 115. 4.Fixed a bug with Power Word: Archangel wher it didn't trigger its cooldown. Druid 1.The mana cost of Moon Slam has been increased to 180 up from 115. Death Knight 1.The mana cost of Plague Strike has been increased as follows: -Level 1: remains unchanged. -Level 2: increased to 45 up from 30. -Level 3: increased to 60 up from 47. -Level 4: increased to 90 up from 65. 2.The mana cost of Blood Strike has been increased as follows: -Level 1: remains unchanged. -Level 2: increased to 55 up from 48. -Level 3: increased to 75 up from 57. -Level 4: increased to 100 up from 77. Paladin 1.The mana cost of Divine Storm for Level 4 has been increased to 100 up from 75. 2.The mana cost of Smashing Light has been increased to 135 up from 90.
v.7.9.(25.03.2012) General changes 1.A timer has been added to the multiboard that tracks time elapsed. 2.The item Mote of Fire can now only be carried by Strength Heroes. 3.Hero armor now takes 60% from Magic damage up from 50%. 4.Hero armor now takes 80% from Pierce damage up from 50%. 5.Hero armor now takes 100% from Normal damage up from 95%. 6.Hero armor now takes 100% from Spells up from 75%. 7.Hero armor now takes 125% from Hero damage up from 100%. 8.Fixed a bug where Player 3 couldn't gain Mana from Stat Points. 9.The Warden now has a new icon. 10.All heroes now start with 25 more mana. 11.Stat Points displaying has been polished. 12.Three new heroes have been added: Brewmaster, Spirit Walker and Arbiter. 13.The Headhunter hero has been removed. 14.A new hero has been added on the place of the Headhunter: Tidewarrior. 15.Attack Speed gained per Agility point has been decreased to 1% down from 2%. 16.To complete the Hard Mode on the Bordo boss, players must kill him in less than 40 seconds down from 50. 17.Bosses at the earlier stages of the game now have a different Loot Table. Paladin 1.Crusader Strike's mana cost has been increased to 30 up from 27. 2.Exorcism has been polished and now has an upgraded tooltip. Archmage 1.Arcane Master now activates on spellcasts and not when the Archmage kills a unit. Death Knight 1.Blood Strike now heals the Death Knight when performed. 2.Blood Boil has been removed. 3.A new ability has been added: Hand of Death. 4.The damage of the Death Knight has been increased by 7. 5.The mana cost of Unholy Fury for level 4 has been increased to 80 up from 72. 6.The cooldown of Unholy Fury has been decreased to 11 seconds down from 14. Shadow Hunter 1.The mana cost of Soul Gather has been decreased to 10 down from 20. 2.The duration of Soul Gather has been decreased to 12 down from 15. Shaman 1.The attack cooldown of the Shaman has been increased to 1.90 up from 1.80. Rogue 1.The cooldown of Shadowstep has been increased to 14 up from 11. 2.The damage of the Rogue has been decreased. 3.The base damage of Shadowstep has been decreased as follows: -Level 1: decreased to 60 down from 70. -Level 2: decreased to 120 down from 140. -Level 3: decreased to 180 down from 210. -Level 4: decreased to 240 down from 280. 4.The base damage of Thrill of the Kill has been decreased to 40 down from 45. 5.The area of effect of Thrill of the Kill has been decreased to 220 down from 250.
Рекомендации к установке карты: Поместите скачанную карту в папку Maps в той директории, в которой у вас установлена сама игра; обновите игру до последней версии (для этого можно скачать патчи с сайта из раздела "Патчи" или просто зайдя в систему Battle.net, если вы являетесь владельцем официальной русской версии игры от компании "СофтКлаб". Решение проблем при установки патча вы можете найти здесь. Прочие решения вы можете найти здесь.