General Changes
Loading Screen must be fine with all graphic cards now!
Quests
Added the requirement of Knock Knock quest: to open the gates of Vormur, you must first complete the Knock Knock quest (slay Crizzy).
New secret quest after Ortakna's death. Kill Ortakna and find out what it is!
Two brand new quests are available! Meet the dragon that lost her baby and the ancient puzzle after Treasure Hunt quest!
Druid
Pounce skill will now prevent if something is wrong: if caster is disabled, entangled, ensnared or something is blocking the caster's way to the target unit, Pounce will stop and jump will stop too.
Fixed the Agility rounding errors in Pack Leader.
Natural Mastery talent now also mentions the increased damage reduction and move speed for allies from wolf's Pounce ability.
Corrected the Frenzy's buff description.
Added stack texttag from Bite.
Chaotic Knight
Fixed the Agility rounding errors in Improved Hasten.
Barbarian
Corrected the Bladestorm's buff description.
Hydromancer
Corrected the Watery Grave's buff description for allied units.
Bosses
Crypt Fiend won't oneshot you in Vormur Catacombs library from now on. He will be nice and behave till 3.3.1.
Ortakna's Phase 2 HP table was slightly adjusted for better balance.
Added Astral Shield buff to Ortakna's bossfight: the hero that will pass through the portal to dark realm will get this buff that will make the owner immune to the damage of dark hands.
Hands are restored during Purify of Ortakna Light Aspect.
Corrected Ancient Hydra's phase 2 orb speed, now it's alright.
Fixed the bug with Lord Naztar that spawned bear form of druid caster that had ranged attack as the illusion. Now, if attacked by caster, it spawns caster illusion.
Fixed the bug with Avnos's VX Mode: if you will kill Avnos while the flame orbs are pulling to him then the lightning rays will now destroy correctly.
Fixed the bug with Karavnos's VX Mode: the stack imbue graphic will now stay even after hero's death.
Fixed the bug with not disappearing aggro bar when Avnos is resetted.
Fixed the bug with not disappearing aggro bar when Karnos is resetted.
The void zones (sand traps) of Sand Golem will end instantly if he will die or be resetted.
Fixed the bug with Karrix: he now will switch the impale target if the current one is outside the arena. Previously he followed the same target even out of his arena.
The void zones (sand traps) of Karrix will end instantly if he will die or be resetted.
Every Light Orb that will be spawned during Ortakna's Phase 2 can now be reached and seen by melee attackers.
Corrected Singe Flesh's buff description in Karavnos's bossfight.
The void zones (fires) of Ancient Hydra will end instantly if she will die.
Bug Fixes
Fixed the compatibility of Vjaier the Conjurer and Warlord Crueltis quests with Ancient Valley - Crueltis Ambush special teleport. According to the fix, you have some options: you can go slay Vjaier, then Valley mobs, then Crueltis and complete the quest without much problem. You can also use the special teleport and kill Crueltis first. If you will fail on Tal'navi, you will have two options: you can spend your gold to teleport to the valley again or you can come all the way through the valley without getting any mob on your way(since you have already killed Crueltis). The energy barrier blocking the valley entrance will be removed after Crueltis's death (same after killing Vjaier). If Vjaier is not killed and someone who haven't paid for the teleport will try to go into the valley, the error message will appear for him, saying that it is needed to pay for the appropriate teleport or kill Vjaier to gain access to the valley.
Fixed some typos for a couple of talents of Arcanist, Chaotic Knight and Ranger.
Fixed -hyb command that haven't displayed Hybrid Critical Chance correctly.
Fixed the bug with -fog omni command that disabled the fog along with changing it to omni fog version and players needed to type -fog twice to disable omni fog.
Fixed some NULL text messages while talking to Guardian Statues, Ancient Hydra and Warlord Crueltis.
Fixed the mode selector picking, corrected the loop so it won't be stuck.
Fixed the bug that haven't put healer in combat if he heals the in-combat unit.
Fixed the bug with -qitems command: the command showed two messages for the identical item in different bags. Now it's only one message counting the same items in every bag.
Fixed the bug with Royal Guard in Tol'Calm that wandered through the whole map.
Fixed the bug with -load command: the loading mode will now trigger only if you will enter -load. Any other case will be interpreted as an attempt to initially load your hero.
Fixed the bug with Projectile System: every projectile now turns instantly to the correct angle.
The void zones (sand traps) of Guardian Statues will end instantly if he will die or be resetted.
Fixed the bug with Guardian Statues that gave permanent stun during Power Slam as the result.
Various changes were made in TKoK's string file by Belyndor (OMG.H4X), many thanks to him for making TKoK tooltip text better!