Перед вами карта в категории Hero arena с обновлениями от 23.10.11 года. Суть карты довольно проста - вы бегаете на квадратной площадке, окруженной лавой и пытаетесь вытолкнуть противников за пределы этой самой площадки. Играть можно FFA или командами, на ваш выбор. После убийства команды или соперника (в зависимости от режима игры) вам даю золото, которое можно тратить на изучения новых способностей или покупку предметов.
New: - Added an in-game 1vs1 ladder system (made by Toraxxx), which allows users to track their scores, including win/loss, fireball accuracy, APM on a website and their actual ladder position (more info on this later). - Lightning bounce on shield - Added APM to multiboard - Added APM to other modes than round modes - Remade Aegis mechanics: Aegis must be charged. Aegis is charged by hitting an opponent with fireball (max 1 charges) - Added Epic Sound on flawless victory (a victory where any other team or player has 0 points) - Silence now dispels all positive buffs on enemy target, including link casted by target - Homing combo added. Damage increases depending on homing range - Silence now has an effect (the effect duration matches that of the longest silenced spell) - Replaced the D spell penalty with fireball penalty: For each spell you buy, fireball will be 10% less effective in regard to knockback. Each mastery upgrade cancels 10% of this penalty.
Fixes: - Fixed a fatal fireball DPS bug - Fixed an issue where misspelled commands by host during game setup could result in custom terrain accidentally triggered. This would cause the arena to be about 100% lava. - Fixed some bugs involving end game score board. Multiple top scores will no longer result highlighting. - Fixed an issue causing some spells to end at a range slightly higher than intended (this caused Silence to be inaccurate). - Removed some unintended debug messages from the '-rs' commands - Fixed a bug involving silence, link and shield - Implemented a fix to Shield which should prevent the bug involving 2 (or more) nearby players using shield. Missiles cast in melee range of multiple shield users, will no longer cause a collision on either of the players. - Remade mechanics of Stone of Jordan Ring, fixing several glitches - Fixed some duration indicators when using clicking on 'Stone of Jordan Ring' - Fixed some bugs involving collisions of drain and bouncer
Balances: - Fireball requirements added (every 2nd level of fireball requires +1 'any' mastery) - Gravity (Force Field) now heals allies - Staff of Fireball charge up duration reduced from 7 to 4 seconds - Staff of Fireball duration now relies on Pocket Watch - Pocket watch cost reduced from 9 to 7 - Swap (Relocate) cooldown increased by 1 - Rush initial cost increased from 11 to 13 - Slightly increased hit-range of Silence - Homing rebalanced (cooldown, damage based on range) - Homing now requires 'any mastery' rather than range mastery - Silence cooldown significantly decreased for early levels - Silence speed increased from 700 to 900 - Link can now be denied by scourge casters if the link user is using Phoenix
Misc: - Remade the life steal system. Life steal less than 1.0 hp, will be displayed as small text with value 100 times the life steal value.
Report bugs to Zymoran@gmail.com or post on the warlockbrawl.com forum.
Рекомендации к установке карты: Поместите скачанную карту в папку Maps в той директории, в которой у вас установлена сама игра; обновите игру до последней версии (для этого можно скачать патчи с сайта из раздела "Патчи" или просто зайдя в систему Battle.net, если вы являетесь владельцем официальной русской версии игры от компании "СофтКлаб". Решение проблем при установки патча вы можете найти здесь. Прочие решения вы можете найти здесь.
Моя первая карта, каждый герой, кроме купленных в таверне, может дойты до 25-го левела, но и без багов не обошлось. Качайте и оставляйте комментарии к карте. PS-Делал сам (B-boy Olpy).